[Nerdrunners] The NEXT Generation v1.1

markusfriend 571

Overview

As much as I was loving playing with the NEXT and Grail ice in The Foundry: Refining the Process, I was finding that it could be really slow and by the time I was set up so was the runner.

So, I've cranked it up to 11 with NEXT Design: Guarding the Net.

This deck is all about being fast. Installing ice before your turn has even begun is brilliant and gets you set up ridiculously quickly. SanSan City Grid speeds up agenda scoring. Melange Mining Corp. is great for 1 or 2 turns of burst economy (and good for faking out as an agenda when you install it). Green Level Clearance and Blue Level Clearance net you money and help you draw through the deck faster.

But, where this deck really shines is with Mandatory Upgrades. If you draw the card early you can start scoring it out straight away since you can create a remote server before your first turn even begins and since most of the ice in the deck is cheap to rez and will end the run. This means you can get it scored before the runner has time to get set up and steal it, and once it's scored you can use the 4th click to score out Accelerated Beta Test, Project Vitruvius and Gila Hands Arcology from hand - or even install, rez and use a Melange Mining Corp. in a single turn.

For a more on this deck, check out Episode 9 of Nerdrunners.

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