Updates on previous list: settled on 3x AR 1x QPM, cut a 3rd PAD for a Closed Accounts.
Same game plan as before. Shore up your centrals enough, but save tollbooths and IP blocks for a scoring remote. All the upgrades will typically go into the remote as well, until it becomes punishing for the runner to repeatedly check for another upgrade or a 3 adv agenda. All assets are probably un-iced, and you should be able to race against the Runner on economy.
If they drop below 8, HHN. SEA Source will help you get a tag on your turn for a range of tag punishment cards, especially EOI for GFI. Psychographics is your out if they go tag-me and invalidate some of your ice.
Changes I'm considering: I've seen other upgrades in CTM (PriSec etc) but I'm not particularly convinced by them. Maybe Calibration Testing or Economic Warfare go in to a new version, but I'm yet to try either.
Could even cut the last QPM for some other 3/1. TGTBT, Improved Tracers, TFIN and False Lead all might be worth a try.
Edited to update:
Came 3rd in Milton Keynes SC (16 players). Undefeated (3-0) in Swiss, then lost in the cut to Maw/Bhagat/Opus Omar which could trash everything and kill operations, then run the bin for the game, and German Geist, who got set up mega fast and had 4 link.
Came 2nd in Bristol SC (19 players). 2-1 in Swiss, losing to reg Val following a somewhat flooded start. 1-1 in the cut, both games against Pirate Hayley. The first was under huge pressure from DDM but cheesed out a bluff win in an open remote. The second was way behind but taxed on a bluffed agenda install to land a HHN and set the runner back hugely before a very tense attempt to rush out the win was beaten by a hail mary DDM.
4 Feb 2018 emilyspine
5 Feb 2018 johno