Mitochondrial Myth

chasertalk 46

Another deck exploiting Quetzal's identity power with e3.

I've been convinced by arguments that Q's ability doesn't lend itself to a sufficient number of runs each turn to justify Desperado, so I opted to use that influence to ensure I draw e3 Feedback Implants with Express Delivery and have some pressure on HQ with Legwork. This also freed me up to try out Spinal Modem which I've been keen to playtest but haven't done so since the other identities seem better suited to different consoles. The risk inherent in this console seems acceptable to me and rather than build link, I opted for a flush economy.

Both Knight and Imp may move themselves out of the deck after some initial playtesting. Memory will be tight with this rig. Scrubbed, Cyberfeeder, or Dyson Mem Chip are potential replacements.

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