Chronos Protocol Grail Rush

furbolgy 69

Once a runner sees Grail ICE, their mind goes to one of two things:

A) Stop running until the rig is complete

B) PARASITES

This deck was designed to take advantage of runners trying to wait until they've set up and rush out agendas. Once they've set up, you can send their breakers back to the bottom of their deck and continue getting money or scoring.

All of the non-grail ICE in the deck has an ETR sub on it. The grail ICE can get an ETR sub if you have the right pieces. If you have a WotW out, they're pretty much going to have to sacrifice a breaker to get in. Recur the WotW with Jackson and Interns. Dare them to run. Regardless of their decision, you'll end up on top. If they don't run it, you'll be making some money or scoring points. If they DO run, your WotW fires and they're out a breaker. As a bonus, you can snipe their tutors or draw cards with a Neural EMP.

Snares give your centrals a bit of teeth. There's no tag punishment, but a careless runner can still die to snare and neurals,

Fast Track + WotW is another great combo. If you have a WotW on HQ, go for the Fast Track. A greedy runner will lose their breaker and open up a scoring window (if they miss the agenda on the access). This also lowers the number of agendas in R&D. Another win-win situation!

Parasite sucks... With all the Anarchs around, you will end up playing them. Lock down your centrals and don't let them build up sucker tokens as long as you can. Hopefully you can Neural EMP their recursion out of their hand.

This deck is still a work in progress, so any suggestions would be appreciated. I added in the Blue Level Clearance to try to speed up the deck, but I'm not sure if it's great as a one-of. The other card I'm considering adding is Genetics Pavilion. This is a huge tax on the runner and only 1 to rez. It should slow them down enough to open a scoring window. Batty might also help with program trashing in combination with the grail ICE.

TL;DR: FORCE RUNNER TO MAKE BAD DECISIONS.

3 comments
6 Aug 2015 Chuftbot

Best TL;DR.

6 Aug 2015 FarCryFromHuman

I'm feeling like Shock! is going to be better than Snare! in Chronos Protocol, as it's a cheaper and more consistent way to land that super important first point of net every turn. In the same way I don't think I'd ever run less than 3x Neural EMP in CP.

This also really raises the value of Blacklist, and without breakers it's going to be hella hard to trash. Allele Repression might be great here as well (really nice to be able to recover the operations you need). Scoring windows are going to look a bit weird but the corp has never has as much control over the runner's actions before. CP is definitely going to shake some things up.

6 Aug 2015 FarCryFromHuman

Oh and I forgot to mention, Allele Repression means you don't care about Parasite anymore.