Sunny no BS

tlongwell 1

This is my current attempt at making a reasonable Sunny deck. So far, I've found that setup time is the major issue, which is why I am not running Security Nexus. I tried a version with Nexus and support, and it was punishingly slow. Even when I did have the combo in hand (Nexus plus Rabbit Hole), I couldn't get together the money to install it.

Other notes:

Jak Sinclair is nuts, especially combined with Desperado. Pretty much at worst, it's 1 more drip per turn.

I haven't found Security Chip to be that useful, hence only 1. It is nice to add a little unpredictability as to where you can get in.

Multithreader is, not surprisingly, awesome.

Datasucker is there mainly as a Multithreader substitute, necessary because of 50 cards and no tutor. It helps a ton though against ICE with strength 2 or 5.

It would be nice to have some HQ multi-access, but there isn't any influence.

Other than just general slowness, my losses tend to come from decks with a lot of big ICE, especially Tollbooth. Despite the seemingly massive amounts of drip econ, I've found that I'm POOR. Playing on Jinteki, I've run into a lot of asset spam, and I generally can't trash it all. I think the correct strategy is to trash early, but once your rig is complete don't bother, because they can't keep you out. Just R&D lock them.

Would love to hear any thoughts.

2 comments
17 Oct 2015 FarCryFromHuman

Have you considered John Masanori to improve your setup speed? He's great with Jak Sinclair.

18 Oct 2015 tlongwell

John Masanori is a great idea, thanks. Not sure what to fit in two copies, I'm thinking 1 Earthrise Hotel and the Security Chip.