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A Study in Static |
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Shady Accounting (rough draft version) | 0 | 0 | 7 |
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ratamacube and GammaCodeX gave me some solid suggestions on the first version of this. I've incorporated some of them (losing Checkpoint, for instance, including Oversight AI, which was a major, major, well... oversight of the first version.) Supermodernism inspired me to pull in the Enigmas and Archers, though I'm unsure whether I like Archer here or not yet. Went back and forth on Jackson Howard but in the end determined I needed Archives tutoring, particularly for operations (particularly for Oversight AI) and so it's there, though I don't love the idea of keeping a remote open for it.
And The Board. For reasons which should be obvious in this deck.
6 comments |
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4 Mar 2015
Navelgazer
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4 Mar 2015
Navelgazer
Yeah, gonna swap out nebula for shadow and veteran's program for posted bounty. (Unless anyone has any better suggestions.) |
4 Mar 2015
drmastodon
I'd swap Veterans Program for Posted Bounty to give you tagging for Scorched Earth. Maybe also add a Shadow for econ & tagging purposes. I'm also a fan of Self-destruct + any top level exec, but if the runner is trashing The Board then they're likely doing it less as an opportunistic 2 AP vs. getting back the points they've already scored, so it has a little less benefit. |
4 Mar 2015
Navelgazer
There's also the possibility of tossing out Scorched for Punitive Counterstrike. Hmmm... I'm really pondering my decisions here now. |
11 Mar 2015
Oisin
If you are going to play space ice, then I would go with Trick of Light over Biotic Labor. This allows you to score poor, and can set up a nice economic swing once you take the counters off the space ice. Most people play fast advance style out of Titan Transnational: Investing In Your Future, since once you score the first Project Atlas you are very difficult to beat. Why are you playing x3 Scorched Earth? As constituted, you don't have a way of tagging the runner. If you want to play Scorched, then you at least want to include any combo of 2 Snare!, Data Raven, or SEA Source. Since you have removed the bad pub cards, you don't need Veterans Program, unless you play against a lot of Valencia. I would go with 2 Posted Bounty (if you want to play Scorched, these can be a nice surprise tag), 2 Hostile Takeover (often the economic boost is worth one bad pub), 2 Gila Hands Arcology (but you probably don't need more econ), or one NAPD Contract. I think you could try to play a FA/Kill deck hybrid here--but I would try to pull it off with space ice and Trick of Light. -3 Biotic and -1 Jackson gives you the influence for +3 Trick of Light and +2 Sea Source. -2 Archer for +1 Ice Wall and +1 Shadow (two more advanceable ice that you can rez in the early game; Shadow can land a tag and gets out of hand). You've got the Oversight/Curtain Wall or Orion for a huge credit swing (which you will need to land the SEA Source trace). Finally, -2 Veterans Program and +2 Posted Bounty provide another way to flatline the runner (I will often install-advance-advance a Posted Bounty to bluff a Cleaners). |
11 Mar 2015
Navelgazer
Thanks! Yeah, I saw the problem with Scorched after doing this revision (I still would want at least one to keep Account Siphoners honest, but maybe just going a different direction with that is better...) |
And I already noticed a problem with it, grrr... (No reason for Scorched if I don't include any tagging.)