Ouroboros

Mad Tinkerer 209

What is better than making money by derezing ice? Making money by rezing ice! With Cybersand Harvester and Stegodon MK IV we do both and certainly never run out of ice we can rez. Also nice side effect we get to use on rez effects like Pulse more often.

And you definitly know it's a damn good deck if you couldn't find slots for Hedge Fund.

And now to some other shenanigans that this deck is up to.

The most important thing to know is that you can use Manegarm Skunkworks to tax the runner and then rez Formicary to set them back in the run and making them pay an additional time for Manegarm Skunkworks. And since you can derez Formicary very easy and often with Stegodon MK IV your server is almost impossible to get in in a fair way.

Bloop and Hákarl 1.0 trigger the passive of Stegodon MK IV, while you can use Hákarl 1.0 as well to derez a Manegarm Skunkworks from a server so you don't have to trash it to rez one on a different server.

Altho Rime seems rather weak with the harmonic ice suit it synergizes well with Stegodon MK IV (free to rez so we effectivly gain 1 by derezing it) and also with Cybersand Harvester (since you can rez it on runs on the server out of order, my favourit example is that you can rez it before a Hákarl 1.0 then derez it again and rez it staight away again -> 4 out of nowhere.)

You can power up Echo ridiculously high if you have good ice placement or the runner doesn't think of it early enough and with 5 or more subs it's also a great target to choose with Loki.

The biggest weakness of this deck is if the runner focuses on one central server since you can't use Stegodon MK IV for ice in the attacked server. However with Formicary and the hosted of Cybersand Harvester it's pretty easy to make a 6 ice deep server which almost forces the runner to choose a different target and then you can start derezing your Formicaries to protect them as well.

0 comments