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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Pre-rotation decklist |
This is a fun little deck I've been playing recently (while I still can :D) and I want to share it, because I think it's actually quite decent and it's fun to play.
Any critic and comments welcome :)
The deck started out as a NEXT deck, but you all know the old song... ETF is just better. Even though the deck is trying to rush out many ICE, the ETF money is just too valuable, because it allows to rush out ICE that matter instead of just Quandaries. (Sorry, Quandary, I know you matter in some decks.)
The game plan is as simple as it goes. Draw aggressive and spam agendas in remotes. Score 1 GFI and 2 other agendas before the runner can find any 4 agendas (or pull off their other shenanigans to get that 7th point or mill you). Use Hunter Seeker whenever you can to hamper the runner setup. Seriously, use it, it's basically the only card this deck has that is not an agenda, a piece of ICE or a pure economy card.
Most of the time, agenda floods can be answered by simply attempting to score them.
If the runner doesn't run, you get points. If he runs and fails, you get points. If he runs and succeeds, but is left broke, you can score the next one. And if he steals agendas, you can use Hunter Seeker to set him back and try to score again. (Unless you don't draw it or the runner uses his Film Critic. Both happens. It's bad, but doesn't kill you.)
There were games where I installed an agenda in a remote in one turn. Next turn Hunter Seeker, install next agenda. Next turn Hunter Seeker, install next agenda. It's stupidly efficient if you have some taxing ICE out. Yes, you loose points. But most of the times, the runner can't keep up the pace.
Most decks end relatively close, one way or another.
3/2s to never-advance (paired with 9 assets to bluff). These are the easiest to score. Vitruvius is the only recursion in the deck, butis almost never used as such. ABT can be great with 19 ICE in 49 cards, but is scored as a blank agenda half the time, depending on the amount of agendas and ICE left in R&D. GFI to be able to get to 7 with just 3 scores, while still not running "real" 5/3s, because if the runner can get to 7 just as easy you loose way too fast. You need those Hunter Seeker triggers. Best case scenario is landing all 3 of them.
No FA backup plan. If you can't tax them out, you're lost. But this deck should be able to tax them out.
Illegal Arms Factory is a beast. I was skeptical at first, but the card is so powerful. Yes, even when it's trashed by the runner while active. Because then, it usually leaves him broke enough that you can squeeze in an agenda. The extra draw can be scary and force discards and agenda floods. But forced discards are no problem in a deck with only ICE and economy and I already addressed how to deal with agenda flood...
Blue Level Clearance is another great draw engine. Together with Illegal Arms, well, I still click for cards. A lot. But at least, Blue Level helps a bit.
AAL is awesome in ETF and can get rid of cards quickly. Lateral does the same, basically. Hedge Fund is basic stuff and Marilyn Campaign has proven extremely valuable in a deck that draws so much.
19 pieces of ICE seems a lot and most of the times, ICE start clogging in HQ at some point. But it's important to get out ICE fast and build up a defense for centrals and at least one defended remote. Most games I end up with two relatively well defended remotes that can potentially score agendas. In some games I end up with one 5-7 ICE layer deep scoring remote.
More than half of the ICE are in the 3-4 price range, which I think is a pretty good spot. Affordable, but still taxing.
The Sentries are big.
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