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Updated version of an earlier deck. Modifications include going to more expensive to install but cheaper to use breakers, splashing in Special Order to get breakers on to Personal Workshop earlier, the addition of Professional Contacts for draw and (with Magnum Opus) some economy on demand. I added a Levy AR Labs for recursion situations, but overall cut the deck down by 6 cards.
The goal of this deck is to run broke, and then use credits gained from the corp rezzing ice to install programs and hardware, as well as pay for using icebreakers if necessary. There is a lot of recurring credits available to pay for icebreakers, so the intent is to have that available if needed. In the ideal play, the corp is effectively paying you to get your rig out.
The early game 'engine' for this deck revolves around Personal Workshop, and installing programs and hardware on it. Prior to a run you dump all your credits into installing cards/playing events/etc. and use whatever remains to pull power counters off of items on your Personal Workshop(s). Then you pick a server and run, hopefully forcing the corp to rez ice to stop you (otherwise you get free access). The credits from that rez should hopefully provide enough econ for you pull out the necessary icebreaker, break through the ice, and continue (ditching any remaining credits if necessary by pulling counters off of personal workshop).
For expensive ice, Crescentus (recurred with clone chip if necessary) can be used to derez for a potential twofer down the road.
Icebreakers were largely chosen because of their low cost to install/use. Faerie is cheap to use and can be recurred with clone chip. Deus X is there for the emergency situation (either scary ice or June Bugs, Snares, etc.).
I think the remaining cards are fairly self explanatory and mostly synergistic. I decided to have a small drip economy since there is a lot of link in this deck (to reduce the tag and bag threat) and some money available at the beginning of each turn to get some cards installed could be very helpful.
6 comments |
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28 Jun 2014
cpsubrian
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28 Jun 2014
GammaCodeX
special order over SMC seems interesting, especially since you can SMC in that sweet window between rez and encounter... Also why run link against TnB when you have a workshop and could just... run plascrete? Proco and magnum opus in my opinion is an either or, as their abillities kinda overshadow eachother. I like opus more in this deck, as you don't run a lot of tricks and event economy. |
28 Jun 2014
cpsubrian
I think SMC would benefit from a much different list .. one with more tricks that are cheap to get out (parasite, sharpshooter, etc). I think the idea with Special Order is to grab ur target big breakers as soon as possible and get them on the workshop. Not sure which is better tbh |
28 Jun 2014
Castings
Professional Contacts and Magnum Opus are a bit redundant. I see Professional Contacts for credit gain as I draw through the deck, and Magnum Opus and economy for when I need to get money quickly (say to pull a needed breaker off of Personal Workshop), or for late game when most or all the ice is rezed. I can also tutor for Magnum Opus where I can't really for Professional Contacts.
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28 Jun 2014
pants on head
What do you think about Knight in Nasir? It's not too expensive, and you can continually rehost it onto unrezzed ICE. Alternatively, they can trash the ICE to kill it, but then they have to replace it with a new unrezzed ICE, and you just recur the Knight and repeat. |
28 Jun 2014
Castings
It's certainly an interesting idea. You would still have to have other breakers out for rezed ice but it could work. I don't know if I can squeeze it into this particular build but I'm sure there is a place for it. |
Great update. I'm not sure if 2 Dues X is really doing much more than 1 would here. You're probably going to be searching for it anyhow. I'd wager even a straight swap of 1 Deus for 1 SMC would give you more consistency, though memory could be annoying.
Not sure Levy is needed, you're not really trying to recur events or anything. Once the rig is out you will just be workin' Opus and making runs.
The lack of any multi-access or 'surprise' factor (legwork, indexing, etc) could end up putting the game in the corp's control, especially FA decks.
Netrunner is hard :)