Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fifth Rotation |
I and @Paillu were very excited about Jinsei's deck for April's AMT, and as we looked at it we immediately started thinking of potential ways to improve it. We both love to murder people and have some experience playing similar decks already, so we combined my love of weird ice splashes and eir love of Regenesis and came up with this.
We brought this deck at the Turin GNK in April, at nbkelly's online NZ Circuit Opener, and at the CO in Padova, ending up 1st, 3rd and 1st respectively. The deck is hard to play, and we definitely haven't touched its skill ceiling yet, but from the results it seems to be quite good. A lot of bad draws are not hard to dismantle with perfect play, but it seems to be very hard to play correctly against it because of how well it obfuscates things and creates hard problems to solve.
The main changes from Jinsei's version are:
The 2 copies of Regenesis and the changes to the ice suite make scoring out into a viable win condition here, running parallel to the kill plan. Regenesis can give you sudden points at a time where the knot is getting too tight for the Runner to go around and check stuff, and both Data Loop and Anemone make scoring Obokata behind ice more viable, especially after the Runner has spent a lot of tempo on busting your asset. Once you have done this, the threat of you being able to score out with Hybrid Release becomes very real, which is another opportunity for the Runner to hastily trip on something.
This deck ended up good enough to go undefeated at multiple tournaments, but it definitely has matchups that you should worry about and learn to play well. Adam can easily run away with the game with an early Obokata steal, Zahya just draws too much, and Esa can be kinda scary when played right (play Marrow early and skip most of xir other tools, then sabo once an Obokata is secured). Against good players, the swinginess that comes from this being a combo deck that has to draw the pieces in the right order feels like a real risk.
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