Side Hustle

Side Hustle 2[credit]

Resource: Job

Influence: 0

When you install this resource and whenever a run begins, place 1[credit] on this resource.

When there are 6 or more hosted credits, take all credits from this resource, trash it, and draw 1 card.

“They were fast, friendly, and efficient. ★★★★☆.”
—satisfied customer
Illustrated by Elizaveta Sokolova
Decklists with this card

Elevation (elev)

#34 • English
Startup Card Pool
Eternal Card Pool
Printings
Rulings

No rulings yet for this card.

Reviews

(Daily Casts is banned.)

Side Hustle (🛵🛍️) is like a “run-based Environmental Testing”: after 5 runs begin, you profit by Gain 4[$]. Draw 1 card. (five clicks, five “units-of-value”)


For example:

  • If (against Asset-Spam), immediately after installing it, you check two remotes this turn and three the next, then it pops after a single turn.
  • If (within Criminal) you opportunistically run your mark with Carpe Diem (or for Sable), play a Bravado or Clean Getaway for cash, and try to land a Transfer of Wealth, then ditto. (Your actions aren't just [click]: Run any server.)
  • However, if running is too expensive and/or just not valuable enough, it won't profit at all. Unless you have parallel triggers (like Pennyshaver or Leech), you can't even spam an uniced/faceup Archives (since your actions would just be like “[click]: Gain 1[$] when your next turn begins.”, which is very much not “[click]: Place one +1 strength counter on an installed Aumakua.”) Although, two simultaneously-installed Hustles (being non-unique) would be worth two credits per run.

Note:

  • While beginning a run on any server is the easiest interaction, it's still harder than just waiting a turn.
  • Unlike a “Red Team-ified Casts”, Hustle has still (un)paid out zero credits even at your 4th run.

Daily Clash
[$3] Resource: Job
[neutral 0/5]
When you install this resource, place 8[$] on it. When empty, trash it.
The first time each turn a run begins, take 2[$] from this resource.


(Elevation era)

Minor issue, but why does it say "6 OR MORE hosted credits" ?

  • You can never put more than 1 credit in a single instance on it (if that was the case, you could jump from 5 to 7 in one go, which would require a "or more" mention).

  • The payout is instantaneous (and doesn't happen, for instance, at the end of your turn).

  • The payout is forced (it doesn't say "you may take all credits"), so you can't continue stacking it after 6.

With all these considerations, i think this could have read "When there are 6 hosted credits, take all credits". Am I missing something here ?

(Elevation era)
57

Probably just future-proofing it in case some future mechanic allows you to place multiple credits at once, or temporarily ignore the second part of the text, or something.