Designer Pursebiter v2.1

Blocken 23

Your deck and your hand are two separate things? How gauche.

Concept: It's a Bagbiter deck!

Strategy: You definitely want a Theophilius Bagbiter in your starting hand. It helps to have some 0-cost money cards like Easy Mark or Fall Guy to recover from the Bagbiter install, but it's not the end of the world if you don't. Your goal is simply to have as big of a maximum hand size as you can. If that ends up not being very big, just trash Exclusive Party. A typical first turn looks something like this:

  • Click 1: Install something to avoid wasting credits (Armitage Codebusting and Public Sympathy are the best choices with Ekomind being a somewhat distant third)
  • Click 2: Install Bagbiter
  • Clicks 3 and 4: Recover credits

Examples:

  • Install Armitage -> Install Bagbiter ->Take 2 from Armitage -> Dirty Laundry = 5 credits, 5 max hand size
  • Install Fall Guy -> Install Public Sympathy -> Install Bagbiter -> Trash Fall Guy -> Dirty Laundry = 5 credits, 7 max hand size
  • Easy Mark -> Install Temujin on vulnerable server -> Install Bagbiter -> Run = 4 credits, 4 max hand size
  • Install Bagbiter -> Easy Mark -> Easy Mark -> Sure Gamble = 10 credits, 10 maximum hand size
  • etc.

After Bagbiter's installed, you should be getting credits and digging for Game Day, which happens fairly quickly. After your first Game Day, you'll almost definitely have your rig pieces, which I think are pretty self-explanatory.

Side note: Yes, there are only one or two copies of each essential rig piece. It will be okay. You draw 1/5th of your deck on turn 1, and you will draw most (if not all) of the rest of the deck whenever you play a Game Day.

If possible, wait until your money resources are trashed and all of the Sports Hoppers are installed before using Levy AR Lab Access. Once you do, you're basically set. Remember to keep track of your MU, though, and conserve your cards until you know how big the ICE is; you can get locked out if you're careless. Corps playing advanceable ICE can be a big threat for that reason.

Substitutions: Femme Fatale is never fun to install. Basically, you have to decide if you want to be able to skip a really inconvenient sentry or more efficiently break any sentry with something like Mongooses (cut an Overmind and a Sports Hopper if you want to put more of them out) or Garrote. Keep your MU in mind if messing with the program suite, though - each MU used weakens Sage a bit. It's usually not too significant, but it's not entirely insignificant either, especially in longer games where you feel more pressure to use your cards.

It probably wouldn't be terrible to swap Faust in for Sage, but that's, like, a totally different concept. You should probably drop Ekomind and Overmind and just build around Faust if that's something you want to do.

Wireless Net Pavilion might be good considering how many tags are going around.

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