Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
This deck is based on the solid foundation of NBN Fast-Advance with Astroscript, SanSan City Grid, Project Beale, Breaking News, plus NAPD Contract. As per most current NBN decks, it wins by scoring agendas faster than the runner can get set up.
However, I decided to take advantage of NBN's reputation for typically running passive/harmless ice that can be safely face-checked, by packing in some nasty sentries. In particular, some net damage that can really interrupt the runner's plans and make them lose balance if they hit them without a killer.
So, whenever you draw the right cards to pursue a fast-advance strategy to Agenda-Point win, scoring those Agendas is first priority.
But in the meantime, slow the runner down and disrupt them with unexpected twists to confuse them as to whether the deck aims to FA or is doing something else:
The economy of the deck is 3x Hedge, 3x Sweeps, and 2x Private Contracts. The Sweeps were great as with the net damage flying around, runners didn't dare reduce hand size to combat it. The Private Contracts were a great source of money as the deck often wants to click for credits here and there, and no runner ever dared trash it as they needed their credits for elsewhere.
In practice, I found the Neural Katanas very effective for throwing runners off balance, but little use after that, often being broken or bypassed for a single credit. The Chums and Quandarys were both good, but I found myself wishing for Enigma instead of Quandary as Chum puts Enigma up to 4 strength while only pumping Quandary to a useless 2 str.
The Rototurrets did good work all day, regularly trashing a breaker on rez and also often a second breaker with the help of a Corp Troubleshooter (against Mimic, Atman, or Femme Fatale with limited credits).
Flare, Grim, Caduceus, Wraparound and Tollbooth all did well in their jobs of forcing out breakers or taxing the runner.
Snoop and Chimera did not help much however, I think in future they might be replaced by RSVP and Wall of Static respectively.
(What's the name about? Photographers used to bring a distraction to keep children entertained while being photographed. Similarly, this deck throws some curve balls at the runner to occupy them figuring out what the deck is trying to do while it gets busy scoring agendas.)
2 comments |
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23 Apr 2014
KingOfOdonata
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24 Apr 2014
Ber
I've now swapped some of the ice as mentioned in the description:
The first two changes have proven excellent already. Haven't managed to draw an RSVP to try out yet though. |
This looks like a blast of a deck. I'm going to put it together sometime and try it out. I love the possibility of flat-lining on a run in NBN, since it is never expected. I've always felt NBN does a great job splashing stuff from other factions which makes them very unpredictable. I'll probably adjust some of the ICE, as you've mentioned some isn't terribly effective late game.