Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Cyber Exodus |
Future Proof |
Creation and Control |
Opening Moves |
Upstalk |
First Contact |
Order and Chaos |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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The Wrath Of Kit | 0 | 0 | 1 |
Include in your page (help) |
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Stealth Kit with some ICE destruction. I love Kit. She has always been my favorite runner. But always difficult to build for. My first version of her was not Stealth but Stealth seems to be the way to go. Leprechaun to host them big programs and also small ones so I can have so many programs out. Lots of utility I hope.
4 comments |
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17 Dec 2015
sruman
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17 Dec 2015
FarCryFromHuman
I'd also find the slots for 3x Cyber-Cypher. You can save your SMCs for better targets and still maintain the early aggression you need to give yourself time to set up. CyCy + Spooned is absurd. |
17 Dec 2015
bubbathegoat
I'd follow on with I'd use MU boosters like CyberSolutions Mem Chip or Akamatsu Mem Chip over Leprechaun. To get the most out of Leprechaun, you need to install it before Magnum Opus, however this means that you will often blow an early tutor to get at least one of them, and will slow down getting your econ engine going to build your rig. Using MU boosters, it doesn't matter what order you draw them in to get the full effect. I would also suggest some Ghost Runners. They give you a lot of flexibility to apply pressure before your whole rig is built, as well as dealing with deep servers late in a game. If you do add Cerberus "Lady" H1 and Femme Fatale, consider Scavenge, since it can reset either of those and also combos with Test Run to make the install permanent. |
A few comments:
Given 3 self-modifying code and clone chips, having 2 of each breaker and 3 refractors seems overkill. Personally I would drop to 1 of each and 2 refractors. Magnum is almost all your econ, so I would add a 3rd one to be sure to get it.
Battering Ram is so-so at best, I'd switch to 2 ladys and 3 clone chips which should give you plenty of barrier breaking given Kit's ID. You can add an Atman if you somehow run out of lady tokens in long games.