πŸ”₯ Marsmetal (aka Tithonium Sports), Esa-teched

FireRL (aka xFWx FIREBIRD) 1064

πŸ”₯ Tithonium Sports πŸ”₯

πŸ›‘ See full decklist writeup here! πŸ›‘

Additional lineup changes from the previous iteration:

  • -2x Hyperloop Extension, +2x Superconducting Hub
    • Subbed in SuperHub to provide more resilience vs Sabotage. SuperHub already has some helpful effects for this deck since I find myself drawing a lot with Sportsmetal: Go Big or Go Home's ability in order to keep the Arella Salvatore train going (it's like scoring a Hyperloop if you draw but 1 less, or you could draw 4), and more importantly vs Esa, it also enables a 7 or 9 card hand size, and makes choosing pointless Sabotage targets much easier.
  • -1x Biotic Labor, +1x Fully Operational
    • Benched Biotic because without Hyperloop, we're a bit too lean for Biotic.
    • More Flop in order to round out the econ, or for more draw if you don't need it.
    • If you have a SuperHub scored already, Flop lets you fill up HQ quickly while also searching for your pieces to rush out Esa.

πŸ† Performance (2-1-1): (#justplayyourownteam)


❀️ BIG congrats to the crew (for taking the Canadian National Crown & for crushing our 1st, 2nd, 3rd, 5th, & 6th place finish! πŸ₯³), and for the Vancouver crew for hosting this tournament, and to Eric, yet again, for chaperoning us Seattleites to dinner. It was a pleasure to spend the day with y’all!

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