1TurnWin3.0[MaxX]

OneFabric 98

Introduction

Some of you have may have noticed my struggle with building a 1TurnWin deck with Quetzal: Free Spirit. I realized ( and @Difrakt pointed out as well ) that with MaxX: Maximum Punk Rock I have a built in draw engine.

I then read about using False Echo in conjunction with DDoS. I forget whose deck I read about, but this appears to be a common trick.

This leaves me with my card choices, which are explained below. Before that, I can say for sure that the following decks / tricks will be hard to beat:
1) Jinteki decks: The Noble Path and Guru Davinder should help.
2) Haarpsichord studios: Employee Strike.
3) When there are few agendas and all / most of them are not in r&d: Still working on that.

All comments and suggestions welcome!


V3.0

I played against a deck that installed 1 rezzed Ichi 1.0 through Accelerated Beta Test, and V2.0 failed. I included 3 Femme Fatale for such situations. Hopefully, I should be up and running before a 2nd ABT hits the board.

I included some bad publicity cards as well, to make it easier for some match ups. Unfortunately, I had to reduce Guru Davinder to make room for Corporate Scandal and Femme Fatale, but let's see. I included Stimhack for that last minute cash.

V2.0

Card Choices

No ice, no breakers. False Echo and DDoS should help with not having ice on R&D.

The remaining cards are there to help with the final 1TurnWin.

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