The most fearful and annoying agenda of them all. If this ever get scored, the runner will be in for a world of pain.
The ability to force the runner to pass AGAIN one ice is usually a tough proposition. Of course, it just makes runs more expansives. But Jinteki has very good sentries that are expansive to pass.
For the runner, this can be mitigated by doing high impact runs. And not running every turns. But this will allow the corp to have more time to setup and get rich.
This agenda combine really well if ice that have on encouter ability. In faction, there is Cloud Eater (very expensive) that would be a real pain to pass a second time. Out of faction, Funhouse and Tollbooth (or a Mestnichestvo with load of advances) would be quite annoying. Of course, this can be mitigated somewhat with Hush.
The main issue for this agenda is to score it. You score it like a 5-3 agenda, but only get 2 points. This is were Regenesis can help to score this agenda for free. The second issue is that you have to build your corp around this agenda. Because to be effective, you need to use big ices, which are expensive and thus, must have a robust economy for your deck. At which point, it is worthwhile to ask yourself if you could win faster with an agenda that is easier to score.
The best identity for this agenda is probably AgInfusion: New Miracles for a New World, because it allow the corp to for the runner to always encounter the WORSE ice possible. In this case, you only have to rez ONE big ice to be truly annoying.
The art is nice and colorfully violent. The quote is the best part, which basically tell you the ability of the card. Well done.