Medicine GO!

JohnnyMilton 1052

CHEAP THRILLS

Look at that ICE. So cheap! The most expensive things you're going to do are advance agendas (considering making space for some SanSan Shipments), rez Lotus Field or pop a Snare!

Chum is always gonna tax. Chum turns inner layer Cortex Locks back on because 6 strength sentries are problems. Likewise with your 4 AI breaker-required friends. Bonus points if you can bait Atman at Str 4 with a Chum in front of an Excalibur.

End the run with Marcus Batty referring to a Paper Wall. That's how Sneakdoor Melbourne does it in BattyTech. That's how you should do it.

CHEAP KILLS

Point Kitsune at Shi.Kyū, Snare! or a that agenda you're ready to double Counterstrike for. An early Labyrinthine Servers can get a kill where there's Chum involved. Double successful Cortex Lock firing off Marcus Batty and you're laughing. (But sorta thing just doesn't happen really.)

NO SPILLS

Caprice and Marcus will keep your servers tight, and Excalibur will try to make sure you only have to win one psi game to get that agenda. Shipment from MirrorMorph will install that agenda plus something fun in front of the server.

NO FRILLS

If you lose, you'll lose fast. That means more games, more often and that's gonna make you play this deck better and faster. We're curing cancer here; there are gonna be a few genetic disasters along the way, right up until there are none.

8 comments
17 Jul 2015 Laxen

Cool deck!

Care to explain Shipment from MirrorMorph and Anonymous Tip? :)

Is 3 Shi.Kyu really necessary in 44 cards? (Just asking)

17 Jul 2015 DarkTsunder

I will note that Shi.Kyū doesn't work well unless you have 2 pointers. You need to hit the runner with all 3 to force them to steal an extra agenda. (instead of the usual 1)

Mirrormorph is to install an upgrade, agenda, and ice and still be able to advance the agenda that turn. How has this been working for you in testing?

Anonymous Tip is there for the same reason as Diesel. However with those 2 influence, I may suggest that the Power of Jackson compels you!

I am not a fan of Cortex lock; but since you don't plan on having a late game for it to be a dead draw in, I understand your reasoning.

I love the idea though. I like Medtech.

17 Jul 2015 Laxen

@DarkTsunder With the ID ability, 1 Shi.Kyū should be enough to increase agendas required from 2 to 3. Or what do you mean? :)

17 Jul 2015 Phoenix

You say that the most expensive think you are going to be doing is advancing agendas; however, I would say the most expensive thing you will want to do, but are likely to not be able to afford, is to Punitive Counterstrike the runner....

19 Jul 2015 JohnnyMilton

@Laxen Shi.Kyū turns this ID on. We've gotta get at least one to stick. I hadn't considered it but I might tweak this down to one depending testing; thanks!

@DarkTsunder Shipment from MirrorMorph is my life

6 Aug 2015 Vimes

Would Mushin No Shin be an influence free, less credit alternative to Shipment from MirrorMorph? I too am slightly hesitant about the economy and the inability to fire off Punitive Counterstrike if that is the case. A runner who takes his or her time building credits or finding icebreakers may be impossible to stop.

Besides more economy, perhaps an answer to killing runner momentum would be Will-o'-the-Wisp? Might open that brief scoring window you need so few of to get a win.

6 Aug 2015 Vimes

Perhaps Targeted Marketing can give you the burst you need to Punitive or open another window?

21 Aug 2015 JohnnyMilton

@Vimes Targeted Marketing, Mushin No Shin and Will-o'-the-Wisp I will definitely test with when I come back to this.

I've realised after some testing that Cybernetics Division: Humanity Upgraded and some glacial decks like Deadcoats do Punitive Counterstrike much, much better.

For now I'm testing a rushy/FA 2-pointer version that's pulling in some weird, less used stuff like Underway Grid, Chimera and Plan B. I'm going to try Will-o'-the-Wisp and Targeted Marketing in that too!