Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Future Proof |
Opening Moves |
Second Thoughts |
Mala Tempora |
Fear and Loathing |
Double Time |
The Spaces Between |
Up and Over |
Order and Chaos |
Chrome City |
The Underway |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Argus - Untested | 0 | 0 | 1 |
Vulcan Canopy (Titan Power Shutdown Flatline) | 33 | 15 | 11 |
Include in your page (help) |
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TOP PLACED WEYLAND DECK AT CHILO! BEST NON-RP CORP OUT OF 40 PLAYERS! WAS ALREADY MWL!! IF THIS GETS DECK OF THE WEEK I WILL WRITE SCHWARZENEGGER FILM/NETRUNNER HYBRID FAN FICTION FOR THE DESCRIPTION BECAUSE I TOLD @chill84 I WOULD!
Pandering to nerdbears complete. On that note, I took 3rd at ChiLo (3rd seed, and 3rd after top 8 cut) with this Argus deck I've been working on and Noise. I played Wyldcakes MaxX, Noise, Noise, Cloud Geist, and Opus Vamp CT in the Swiss and then Noise twice in the top cut (losing both games).
HOUSEKEEPING. This card is good. This is a Noise hate card that turns off the Faust fodder of extra wyldsides and etc.- this card is good right now. Play this card. Ignore the haters, ice centrals, play this card. It slows proco Kate down even more and greatly strains criminal with their lack of recursion. Housekeeping + data raven + destroyers + Argus ability is lots of click tax early in the game before wyldcakes or shaper rig is set up making this kind of set up ideal for a rush deck, so play hard and fast but not recklessly dumb. Ice centrals once a couple turns have gone by. Keep hands with oaktown and ice.
This deck is still a work in progress; it is worth pursuing further but definitely needs changes. Primarily, lose both snares. They are not good. Do not be fooled. They are, ironically, a trap for this deck. You skate by on minimal credits most games and I found myself actually paying for snare only about half the time in order to afford ice or hedge fund range. You aren't trying to be cute and damage people or hope they forget their tags- you're trying to score faster than the runner can set up. Tags help eat into the largely clickless econ of the 3x Aesop's and or 3x Casts in seemingly every deck, occasionally putting them in SEA range but mostly keeping them too low on credits or cards (dumb Faust decks) to break your remote without sea/scorch killing them.
I would drop 2 snare for Archived Memories and a second SEA Source. Finding room for a third Archer through dropping an Enigma is probably a good idea too to find it ASAP. This was the best non-Josh Corp deck that day and I think it's good enough to win a store champ with a few tweaks. Stay tuned for tweaks in the coming weeks.... I'LL BE BACK. (only in re-runs pal)
28 comments |
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1 Feb 2016
GrantZilla1979
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1 Feb 2016
ItJustGotRielle
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1 Feb 2016
itsbigfoot
Go with casting call over snare, it's free and your agendas are telegraphed anyway. Really useful for argus |
1 Feb 2016
hi_impact
News Team is much better than Snare! for Weyland rush. You can also run Casting Call for a bit of Val taxation and agenda protection. Or even 2x Blacklist to contest the 100% Levy inclusion in most runner decks. |
1 Feb 2016
x3r0h0ur
I find snare to be useful for smoking the IHW in the runner's hand, which they will hold onto. I love rush decks, I've also been playing with argus, and rush is strong now. Gratz |
1 Feb 2016
BTrain
I've found the same thing with Snare in Argus, and what's even better is that the runner has to respect it even when it's not there. I'm still a big fan of a 1x Biotic to flesh out the influence, which also frees up your slot for the third Archer. Have you given that a whirl yet? |
1 Feb 2016
itsbigfoot
other suggestions: Cleaners -> HRI, cleaners rarely matters, money always matters. would like 1 posted bounty but that would hurt housekeeping so maybe not. |
1 Feb 2016
tzeentchling
Why Corporate War? Just another 4/2? I imagine Corporate Sales Team replaces it as soon as it comes out. |
1 Feb 2016
jmbostwick
Been running something similar, though the agenda suite looks different. I was never a fan of three pointers in this deck, so I went with two 4/2s (usually Geothermal, to recover from Siphon) and a 3/1 (either Chronos or The Future Is Now). Also, try a copy or two of Will-o-The-Wisp instead of Snare. That card wrecks Faust decks, since they tend to rely on their pure draw and recursion instead of deck searching. |
1 Feb 2016
gumed85
Good stuff here! What os your opinion on OAI - Archer for rushing? What about Public support? Thanks! |
1 Feb 2016
ratzuka
What about nexus kate? i know the deck tried to be fast, but sometimes thats not enough. |
2 Feb 2016
Tondo
This deck looks awesome! But if you don't mind me asking, what's the singleton traffic accident for? I don't see anyway you can give the runner 2 tags unless they're not clearing it for some reason. |
2 Feb 2016
GoldenHawk
What about +2 Caduceus and -1 Grim and -1 Changeling. Caduceus is amazing tax early game and is 3 cards for Faust or 2 with 1 Datasucker counter. I find that if you play one over R&D you can even make decent econ out of it early game, when the runner fears your remote ice and just goes poking around. |
2 Feb 2016
Bigguyforyou518
Although Criminals seem to be hiding right now, the sheer overwhelming number of MaxX players has made me reluctant to run Weyland decks without Crisium Grid. How do you handle aggressive Account Siphons and Keyholing? |
3 Feb 2016
ItJustGotRielle
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3 Feb 2016
juiuce
Why hasn't Sealed Vault been mentioned yet? I'd love to hear more about the choice to include it along with some war stories. |
3 Feb 2016
notrocketscience
I love rush decks and this looks super fun. I'm curious about the 3x Power Shutdown. How often do you play it and what cards does it hit? |
3 Feb 2016
GoldenHawk
Yeah, good point. I've just never been able to make Morphling or Grim work reliably. Especially Grim, I feel, is really bad at 5c to rez, in D4vid range and as 1 of hard to play meaningfully. But yeah, preferences. |
4 Feb 2016
ItJustGotRielle
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4 Feb 2016
ItJustGotRielle
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4 Feb 2016
Ralphus1701
I'm liking the weird synergy of Data Raven and Argus. Though I had a question about opening draws. More times than not the opening hand is full of ops and agendas with no ICE or Jackson in sight. Do you just score out a hostile and let the runner go rampant on your centrals or go digging for something to protect you? |
11 Feb 2016
Chuftbot
Since this didn't make deck of the week I guess we aren't getting that Arnold fanfic. Why even live? |
15 Feb 2016
CrowCity
I love this deck. Made a few tweaks, Global for the 3-pointer and 1 less wrap-around and I started killing on jinteki.net. Rush is so good right now.First turn ice remote, install Oaktown and advance works so well. This deck is making me think Oaktown is one of the best agendas in the game! |
22 Mar 2016
Potemkin78
I really love Argus, and I like this deck a lot! Just as a question of general gameplay that I may not fully understand; the goal is fast advance score and pressure, so is Sea/Scorched there just as a threat more than an actual occurrence? Would you Scorch even if you didn't have a second to get a kill? I know a lot of that is situational, but I would love to hear your thoughts. |
24 Mar 2016
ItJustGotRielle
You won't generally scorch a good player, but the cards exist because once a good player sees you are holding kill cards they have to slow down, which is what helps you rush on your remote. This also helps you because your R&D auto-retaliates when they score or hit a snare. |
If dropping 2x Snare!, I like the 2nd SEA Source. Do you think dropping 1x Power Shutdown and going to 3x Wraparound would be worth it or do you think the Spiderwebs make that a bit redundant?