Mirror

Hardware: Console • Install: 3 • Influence: 3

+2

Whenever you make a successful run on R&D, you may replace 1 spent recurring credit.

Limit 1 console per player.

Shaper • Kathryn Steele • 23 Seconds 5
Links: Decklists | ANCUR
Mirror
Rulings
  • UFAQ [Damon Stone]

    If the number of recurring credits available on Pheromones has decreased (e.g. from the Corp using Cyberdex Virus Suite during the run on R&D), can the Runner still use Mirror to replace a recurring credit if the number of credits still hosted on Pheromones is greater than or equal the number of virus counters?

    No. Recurring credits can only be replaced up to the value shown on the card, never over it.

    Can the Runner use Mirror's ability to replace a spent recurring credit on Whizzard: Master Gamer?

    Mirror's ability does not require the choice of a card, so it can replace a recurring credit on any active card whether or not it is installed.

    Can the Runner use Mirror's ability to replace a spent recurring credit on a Corp card?

    Yes.

    If the number of recurring credits available on Pheromones has increased, can the Runner "replace" the new recurring credit using Mirror's ability?

    No. The Recurring credit must have actually been spent in order to be replaced.

    The Runner starts the turn with 1 virus counter on Pheromones. The Runner then makes a run on HQ, during which the Runner spends the credit on Pheromones and the Corp uses Cyberdex Virus Suite. The Runner makes a second run on HQ, bringing the number of virus counters on Pheromones to 2. If the Runner then makes two successful runs on R&D, can Mirror replace a spent credit on Pheromones both times?

    The first Mirror trigger can replace a recurring credit, but the second Mirror trigger cannot. Mirror cares only whether the card hosted recurring credits that were spent since the last replacement, but the game will only allow Mirror to replace a credit if there is "room" for the recurring credit to be replaced.

Reviews

3 Thoughts on this card:

  1. 3 Credits for 2 Memory and an ability is a good deal.
  2. The recurring credit ability pushes Mirror into stealth builds.
  3. Getting a recurring credit back is only useful if you can spend it again, encouraging multiple runs.

Indexing, Notoriety or Encore are all in faction and synergize with Mirror. Net Mercur goes with the recurring-credit stealth cards that Mirror needs. You could get rich easily with Temüjin Contract on R&D. We will be seeing this in a lot of Smoke decks, but other options are viable for stealth as well.

Reviews Mirror. Doesn't mention Net Mercur. —
Why mention the obvious though? —
Why review though? —
Huh. Touché. —
Good point, I'll add that in —