Next Level Blue - Iain Sterling Control

Charm25 1

If you're looking for a super-turbo steal-everything-that-isn't-nailed-down blitz deck, close the tab and take a step back from your computer. This is a slow-moving, glacier-breaking, squeeze the life out of the corp control strategy, and you better be set for the long haul. Gaining credits every turn with Iain's own ability, Data Folding, and Underworld Contact lets you outlast most corps, while Earthrise Hotel and Logos make sure you're never without tools.

Corp trying to kill you? Fat chance - between Feedback Filter, Plascrete Carapace, and Crash Space even the most flatline-heavy corps will be struggling to get a lethal push. Trying to play solitaire by scoring out of hand? Legwork will rip those agendas out of hand, and R&D Interface will make sure they don't draw a surprise game-winner.

Ice is rarely a threat. Overmind can knock out anything in its path, while Faerie keeps sentries off your back until you can get Garrote online - it's probably the most efficient sentry breaker in the game once it's installed (the install cost is rather cheap in this deck). Even if the corp gets lucky with a Rototurret, you can always Retrieval Run one back.

So be sure to go to the bathroom and eat a big meal before sitting down to play this deck - this is gonna take a while.

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