Run Tenma, RUN!!

seiya 43

The main focus of the deck is to be able to run most of the turns, thanks to Doppelgänger ability and the set of run events I chose for the deck, such as Early Bird I hope it´s easy to make a good number of runs during the game.

I have a conventional Icebreakers set, supported with 2 Datasucker and Kati Jones as the primary economy motor. I also have several events to provide economy as well as the Public Terminal to reduce the cost of the many events Tenma will play

I am still thinking if I should cut something to add the 3rd Same Old Thing

I think it´s a funny deck, it´s untested yet and I always love to hear suggestions so if you have any please let me know

6 comments
15 Jan 2015 jawohl

Demo run does make little sense since you're running no RDI/HQI or Mediums/Nerve agents. It's like a waste to run and trash just 1 card. don't you think? It comboes well with interfaces

15 Jan 2015 razhemnet

Massed amounts of runs sound nice, but right of the bat I think the Demolition Run's won't add anything to your play without some multuaccess. You really need R&D and HQ Interfaces or Mideim/Nerve Agent to really make it sing.

15 Jan 2015 Oisin

I used to run Ken and liked Planned Assault. If you run 2-3 of these, then you can cut back on the more situational run events (like Inside Job.

I agree with @jawohl and @razhemnet that Demolition Run isn't going to work here. Since you are focused on making a lot of runs in a turn, you might try Quest Completed or Notoriety to surprise the corp or manufacture points. I used to play one Retrieval Run just in case something important got discarded or blown up. Or, you might try a Singularity, which really helps vs PE (you can play a one-off if you play the Planned Assault and then recur them with Same Old Thing). And, if you play double events off of a Planned Assault, you ignore the additional cost--a nice little bonus.

Finally, I really have come to like Garrote. I would try one in place of a Femme Fatale.

16 Jan 2015 seiya

Thanks for the comments! Now that I see it finished, you are all right about Demolition Run I will change one of them for the third The Maker's Eye and the other for a di

About what @Oisin said concerning #Garrote I think he made a valid argument as well, I always try to avoid using programs that need 2 or more memory slots if I can help it but I could try to use it anyway, maybe even change both Femmes

Additionally, I think I could try to use the Cerberus "Rex" H2 instead of the Passport and use some influence points to get some recursion to the deck.

16 Jan 2015 Oisin

I play Garrote out of Gabe, and I don't play #Datasucker, so MU is rarely a problem (I do play Sneakdoor Beta, but it is more of an early game card and I just install the Garrote over it when I need a full suite; I use #Faerie to get me through the early game).

Overall, I have been impressed with Garrote's efficiency. Sentry breakers are usually awful, and while the initial 7 cost and the 2 MU is steep, it makes up for the high cost after about 2 runs.

16 Jan 2015 Oisin

Here's my current Gabe decklist: netrunnerdb.com