Money for Dope v2.0

cbob 20

In the latest version of this deck, I've made one major change, and some supporting changes around it, and that's taking out Atman. This allows a couple of things.

Firstly, we can take out Datasucker and free up some influence, that I've used to add I've Had Worse. I've Had Worse gives us some surprising resilience against flatline strategies; literally surprising, in that it's not really expected out of shaper, and also in that I've Had Worse and Plascrete Carapace can keep you safe from a double Scorched Earth.

Secondly it also lets us swap over to lategame breakers. With Torch and Snowball to complement our Femme Fatales, we have a full breaker suite, and we can already get it cheap due to Test Run/Scavenge, especially with the new addition of Comet.

I've also added Magnum Opus. With a full breaker suite, with no reliance on datasucker tokens, we can now transition into a big rig. This gives us protection against Chronos Project, and to a lesser extent Blacklist, once we've got set up. It also, as a not insignificant side effect, gives us a 5 cost program to jumpstart our scavenges to our 9 cost breakers. Getting an Opus relatively early and clicking it a few times gives enough economic advantage that scavenging it into an unexpected torch or femme can get you into servers when the corp thinks they have a scoring window.

The next place I intend to look is swapping Professional Contacts for Symmetrical Visage, and also modifying the economy suite to allow for more effective cometing.

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