NBN Shell Game

NBN Making News

10 influence spent (max 15, available 5)
23 agenda points (between 22 and 23)
51 cards (min 45)
Cards up to Honor and Profit
Barrier (2)
Code Gate ()
Icebreaker ()
Multi (3)
Other ()
Program ()
Sentry (8)
Legality (show more)
Standard Ban List 25.04 (active)
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lillake 7

I made this deck as a reaction to a player running with Iain Stirling who leaned heavy on Data Dealer. The first few times I played him he just slammed my R&D on repeat until he won.

This was a shellgame bluff. I would run at least 4 remote servers, all with either no ice or weak ice. My ice was mostly built up to stop his R&D runs. I went as slow as possible scoring my agendas, often letting them sit complete but unscored for several turns. He made a couple early runs, hit a ghost branch and a junebug, then went back to slamming my R&D.

Soon enough I would have enough ready agendas, sitting in remote servers nearly unprotected and completely ignored. I would then score them all in one big bunch and win.

It only worked twice, and I was shocked I could pull the bluff off a second time. But it was worth it to see the look on his criminal face.

Probably not a tournament deck, and I'm sure there are some mistakes. But for casual play against someone who always wins it was fun as hell.

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