[VSC3] Basic Kit

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How to play

  • The strength of Rielle “Kit” Peddler: Transhuman is that her ID ability allows her to put on a lot of pressure early, presuming that you find an icebreaker for "Code gate" ICE, in this deck specifically Gordian Blade. Finding Gordian Blade should not be too much of an issue: the deck has 3 copies of Gordian Blade, plenty of card draw (Diesel and Dr. Nuka Vrolyck), and program search (Test Run).
  • Don't forget that Gordian Blade is special in that it (in contrast to most icebreakers) retains its strength for the duration of the entire run! This means that if you encounter multiple "Code gate" ICE during a run, you will save credits from having increased the strength of Gordian Blade earlier in the run.
  • Egret will help you with servers that you don't yet have Corroder or Echelon for.
  • Conduit is your win condition: you'll want to enable running enough on R&D that the Corp either does not draw a single card that you haven't seen/accessed, or force the Corp to waste a full turn (one or more times) on purging virus counters (basic corp action: 3 clicks to remove all virus counters on all cards).
  • K2CP Turbine is your late game tool for making all ICE cheap to break. You want this in your final board state.
  • The Maker’s Eye is something you often want to use it not just to see a couple more cards, but to punish the Corp in moments when they're trying to invest in some server that is not R&D. Similarly, don't throw out Overclock for no reason, but try to exploit a moment of weakness with it.
  • Prepaid VoicePAD and Pantograph are both cards that you want to get into play early.

About [VSC]

The [VSC] decks are versioned collections of decks that are all built for a particular physical card pool:

  • 2 x System Gateway
  • 2 x System Update 2021
  • 2 x Parhelion
  • 2 x The Automata Initiative

Full list of cards: NRDB search for the card pool

Therefore, each iteration of the [VSC] decks (this being the third iteration, first published) comes as a collection of decks, to ensure that one can actually build all the decks with the physical card pool.

This particular iteration of [VSC] was going to be used for a "Learn to play Netrunner" event. Therefore, some choices were made to have the decks be on the side of beginner friendliness, or at least avoiding NPE cards/combos. It was also fine if the decks were not tournament material. In fact, if the decks were a bit weaker, but showcase the character of a faction then that was actually better.

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