The Invisible Hand

vampire0 250

The basic idea is to use Domestic Sleepers to fuel Midseason Replacements. From that small pool I chose carefully to create The Invisible Hand that guides the game.

Agendas

Domestic Sleepers is the main idea, so 3x there. 3x Priority Requisition because with 3 0-point agendas, I need to make up deck space, and I'm not running a lot of Bioroids, so Project Wotan is less useful. Project Vitruvius lets me recur combo cards, and NAPD Contract costs the runner credits before a Midseason Replacements trace. Lastly the 1-of Gila Hands Arcology is there to round out points and build cash.

Assets

I kept it to 2x Jackson Howard to save influence, and 3x Eve Campaign for the money build. Adonis Campaign builds faster, but Eve costs the runner more to trash, which is just as good most of the time.

Operations

No surprises here: 3x Midseason Replacements and 2x Psychographics. The rest is money and recursion with Subliminal Messaging to help get the runner moving on your stuff.

Ice

This is where I went a little non-traditional. Common wisdom would be to go for taxing ice like Eli 1.0, and I did do that for some things like Viper, but I also wanted to force the runner to spend money, not clicks getting in. This gave me a NEXT suite with some extra tagging and a little program trashing (1x each of Archer, Ichi 1.0, and Rototurret). The idea here is to use the cheap NEXT ETR ice to score a little early to force the runner to not sit around and credit-up, and gives you another potential win condition rather than just sitting back and tagging.

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