Keymaster

YsengrinSC 1431

In general this deck is looking to get out Magnum Opus and a code gate breaker asap. Once those are out with a Knight it becomes really easy to bully the corp. Escher is extremely strong here, as are Nerve Agent and (hopefully) Vamp. If the corp is just gaining money waiting for you to pull the trigger and fall into their traps, you can outpace them, then go for a Vamp run and suck them dry. And that should usually pull you out ahead.

I'm playing around with False Echo as a way to force the corp to rez ice and keep them poor. If they don't respect FE you can remove the ice and open up a great window for one of the power event cards. If they do rez it, it's a 1 credit 1 click to card slot investment. Levy AR Lab Access is in there to recur events and in case of disasters, but it could probably be taken out and replaced with something else.

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