Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Rush against shapers, trash all breakers of others. Don't fear to give many bp - its useless without a rig. And don't make mistakes.
P.S. It also took 2nd place on summer GNK with one lose
52 comments |
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10 Oct 2015
aeternii
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10 Oct 2015
aeternii
Just in case people think this GRNDL won because we have a weird ass meta down here: it really didn't. Among the IDs that got beaten by this thing are PPVP Kates, Whizzards, Noises, all the good stuff. There's no stopping this deck once it gets going! |
10 Oct 2015
Trypios
Anyways, my suggestion would be to swap a Gov Contracts for an Atlas which is way easier to score. |
10 Oct 2015
stCarolas
My personal record is 8 Bad Pubs for one game, and I won this game - I had to trash shaper's rig 4 times, because clone chips and Levy AR Lab |
10 Oct 2015
mawa
Also, saying GRNDL won't be top tier ever is like how everyone said Whizzard was useless because nobody played assets. It's just a ridiculous amount of hubris. One question though: What's up with your agenda suite? Why so many 3 pointers over Weyland's excellent 2 pointers - Project Atlas and Oaktown Renovations? It's just a really interesting decision and I'd love to hear your reasoning. |
10 Oct 2015
JinMos
Was thinking the same. First thing I would do would be change few agenda suits, and play around with ices a little. Other than that, great to bring GRNDL work. |
11 Oct 2015
stCarolas
1) deck space - more cards for total destruction! 2) low agenda density - this deck can show no agendas in 3-4-5 and more cards on the top. It matters while you play shutdowns with only 2 JH. 3) main reason - weyland cant score 2 pointers from hand, so you must score them on server. This deck isn't about taxing - its hard to tax runner with 3+ Bad Pubs. Runner always can run on any of your servers while he has breakers. Every turn. So only time to score is a moment when all breakers are trashed - and with 3 pointers you need only 2 such moments |
11 Oct 2015
Smirnoffico
Yeah, that one can be dismissed as pure luck, happens to every deck from time to time. I wonder, how dependent the deck is on the piloting skill. I think trying to play it won't be easy without great game vision. |
11 Oct 2015
aeternii
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11 Oct 2015
RedNomad
I don't really think so, That one game is the problem with playing many three pointers. |
11 Oct 2015
stCarolas
Sometimes runner access two 3 pointers agendas in 3 cards. Sometimes runner access zero agendas in 6 cards. And second happens more often then first. In addition, its impossible for peaceful Weyland to score 3 agendas on server against shaper. |
11 Oct 2015
p3t00h
Condrat with this very strannaya koloda finishing second at RuNationals! Zaebeass! |
11 Oct 2015
igrekk
What about Corporate Troubleshooter, does it worth slot in the deck? Most of sentries doesn't need strength boost due to Sharpshooter or D4v1d. |
11 Oct 2015
stCarolas
1) atman 2) yog + suckers. Shooter in enigma gives you unbreakable server until the end of turn. 3) mimic + suckers - shooter in archer, go 4) faust 5) shapers - on start you have enough many to stop runner by ice wall + shooter and score 3 pointer d4vid is very limited resource and very fast ends with this deck. But Troubleshooter is not key card, so maybe 1 JH and 1 recruiting order would be more useful, I didn't test this variant |
11 Oct 2015
FarCryFromHuman
Great mental image: the Interns are ordered to go roust Marcus Batty from his alcoholic haze at some random dive bar in the Underway. I think this is my head canon for that particular play from here on out. Also not all old men are alcoholics. Just Marcus and Iain. |
14 Oct 2015
frost-duty
Well, my first attempt at playing this deck was against valencia. That was when I realised this deck cannot beat her. All she needs to do is blackmail run the scoring server whenever you install/advance, and the game is a guaranteed loss :/ |
14 Oct 2015
stCarolas
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14 Oct 2015
Jai
Why Government Contracts, though? I'd imagine that at least a split with High-Risk Investment would be superior, simply by looking at the stacks of cash the Runner is going to be sitting on with nothing to spend it on. Compounded by the cost savings they're getting with all that bad pub... |
14 Oct 2015
stCarolas
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14 Oct 2015
Jai
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14 Oct 2015
stCarolas
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15 Oct 2015
hi_impact
They work with all of your threatening ICE. |
15 Oct 2015
stCarolas
1) case with archers: I need to score a hostile, find and install an archer, find second archer, find and install a twins - too many overlaps 2) case with wormhole: I need to rez something with Trash sub, find and install Wormhole, find and install twins, find second wormhole - too many overlaps But maybe it would work with troubleshooter simultaneously) |
15 Oct 2015
hi_impact
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15 Oct 2015
stCarolas
-1 Troubleshooter +1 Recruiting Trip - its good option, it's worth a try. |
16 Oct 2015
q**
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18 Oct 2015
Sodiummm
Would put 2 Blacklist and remove Corporate TroubleShoter So they can't bring back their Breaker... |
18 Oct 2015
Laxen
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18 Oct 2015
juliandark
Yeah too bad Batty puts such a strain on your influence. This really could use one more JH and a couple Blackmails. Would this deck work in Titan perhaps, or is the 5c at start too important for your rushing strategy and even a hefty 7 influence wouldn't cover it? Or try it out of blue sun? replace restructure with OAI, which also covers you against blackmail. Then you have the influence for 1 more jackson, one more batty, I jsut don't know what would go out. |
19 Oct 2015
stCarolas
Titan and Blue Sun is more about long game. I dont like play long games against shapers - too many recursion, too many accesses In first versions of this deck oversights were instead of beanstalks, it was good, its not problem to put them back. |
19 Oct 2015
arcv2
What's the argument for more Spiderweb than Bastion. I see that Web more taxing on Faust and Lady but it also dies to Parasite quicker. |
19 Oct 2015
NetrunningAmok
I have been playing around with a very similar deck for a while now. I have 3 Chimera though as well as a different agenda suite. I find Chronos Project in particular to be a must have. It alone has won me several games. I will probably post my version after I take it to a local tourney this weekend. |
21 Oct 2015
brightknight_216
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21 Oct 2015
aeternii
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23 Oct 2015
licoricemaniac
I tried this deck. Very strong, especially vs. criminal who are making a comeback. I have also tested 2 variations which are sweet: 1) Use BABW Id: you lose the early game edge, but with the extra influence you drop the troubleshooters for a 3rd Batty and a Caprice. A more than worthy trade-off 2) Play this with Jinteki Nisei Division: influence is 3 archers, 3 power shutdown, 3 jaccksons. You lose some economic power, but what you gain is more reliable upgrade protection (I go 3 batty 2Caprice) and and 3xTFP to fix the deck greatest weakness (random access loss). Also, Caprice takes care of the Valencia problem (up to a point). Nisei Division is more relevant than Chronos, because you need that economic edge, and you have no space for net damage cards. Maybe RP is a possibility? |
3 Nov 2015
Bigguyforyou518
Weird question maybe, but why Jackson Howard? This deck seems extremely rush focused, with a moderate need for on-demand recursion (a la Interns). For the influence, Jackson really isn't helping with either of those. I've seen other GNDL decks actually play Anonymous Tip over Jackson purely because it's faster, although I could also see Archived Memories to cover the recursion angle. Jackson Howard helps against horrible luck with agenda flooding, and against Noise/DLR decks, but in the latter cases, you should only have to lean on him if the game is going somewhat long, which probably means you've already lost, right? |
3 Nov 2015
aeternii
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14 Feb 2016
gryphon_gold
I've played ~30 or so games with this deck and won 2 games. How in the world do you pilot this deck? |
19 Feb 2016
igrekk
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Shurik the ballsy guy, ladies and gents