Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Packs |
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Downfall |
Uprising |
System Gateway |
System Update 2021 |
Midnight Sun |
Parhelion |
The Automata Initiative |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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[GNK - Undefeated] Sleepy Time Mercury | 3 | 2 | 0 |
[NEO] Mercury Central (4/24 Tourney Copy) | 0 | 0 | 0 |
Include in your page (help) |
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I don't play cards I don't have so I play Neo. This deck can be changed to Standard or Start-up pretty easily. I go over the changes to each format after the list.
This deck isn't better than the other Mercury decks, but I think this deck does a better job than most at leveraging her ability. I am certain this deck can be improved but my pubrunner experience this week was good enough that I thought I should share the deck as is.
This deck is different from other decks I've seen in 3 ways:
Console - I run Virtuoso instead of Hermes. I just checked and there are no published decks with Mercury and Virtuoso. Not a single one. Virtuoso requires more ice on centrals to avoid free 3 HQ accesses off of runs on the other central servers.
Tranquilizer - I think Mercury uses Tranquilizer better than any other Criminal. Tranquilizers de-rez the central ice requiring additional funds or more ice to be dedicated to protecting central servers through re-installation. Mercury's ability makes the threat of undefended centrals hard for the Corp to ignore.
Eru Ayase-Pessoa stacks with Virtuoso so you can access 2-3 cards from R&D and 2-3 card from HQ, depending on where you want to leverage Mercury's ability. That is before considering WAKE Implant v2A-JRJ
Big picture, the idea is regularly attack central servers forcing the corp to dedicate money, cards and clicks to defending the central servers, which again, causes agendas to pile up in HQ instead of scoring out.
A kind genius posted the 10/10/20/5 schema for designing Runner decks a couple of years ago and I've been using it ever since. If there is a similar schema for Corp decks, I'd love to know about it.
10 Identity cards - Why you are running the deck
1x Xanadu
1x Capybara
3x Tranquilizer
1x Networking
3x Inside Job
The first 10 cards are the cards you want to build the deck around.
Tranquilizer was the first card I thought of for Mercury. If the ice is unrezzed, Mercury doesn't have to break it and the fact that Tranquilizer will de-rez ice turn after turn, made it a no brainer for me.
Xanadu makes the Tranquilizer hit a bit harder.
Capybara was Rejig when I was running Femme Fatale but I think this is easier to get value from. Could easily be a Boomerang or any other card you prefer.
Eru Ayase-Pessoa and Networking work great together. I chose Eru Ayase-Pessoa over Sneakdoor Beta because I wanted R&D pressure and the 2 MU on Sneakdoor Beta doesn't work well with Tranquilizer. Try Eru Ayase-Pessoa before you switch it out. I was surprised how powerful she was.
Inside Job is the foundation of the standard criminal game plan and works with Mercury's ability. Does what it says on the tin.
10 Functional cards - Make a functional deck
2x Virtuoso
2x Cat's Cradle
2x Curupira
2x Carmen
A functional deck needs breakers and multi-access.
Virtuoso giving free HQ accesses is very strong with Mercury's ability and can help in every stage of the game.
Cat's Cradle is a cheap, functional decoder and also makes the Tranquilizer bite a bit harder.
Curupira is a cheap, functional fracter and also has it's own bypass engine.
Carmen was Femme Fatale but with the number of high strength sentries I've seen, Femme wasn't really viable.
Docklands Pass stacks with Virtuoso and Mercury's ability.
WAKE Implant v2A-JRJ is another flex card. It stacks well with Eru Ayase-Pessoa but it could be a different card as well.
20 Economy cards - Money and cards
3x Career Fair
3x Sure Gamble
3x Daily Casts
3x Bravado
None of the other cards matter if you don't see them or can't pay for them.
Career Fair works with about a 3rd of your deck.
Daily Casts, Sure Gamble, and Liberated Account are all money that doesn't depend on running.
Bravado is high upside running money.
Earthrise Hotel keeps the cards coming.
The Class Act and Verbal Plasticity play really nicely together.
5 Bonus cards - Finish off the deck
S-Dobrado is for multi-access at the end of the game once the Corp has stabilized. It works with Capybara and Virtuoso along with all the access buffs.
Conversion to Start-up:
Conversion to Standard
You could leave it as is, but I'd try to fit in some Diversion of Funds, maybe in place of Bravado or Capybara or WAKE Implant v2A-JRJ
This deck is really fun to pilot. I hope you try it out and enjoy it as much as I have.
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