DreamNet

♦ DreamNet 3[credit]

Resource: Virtual
Influence: 0

The first time each turn you make a successful run, draw 1 card. If your identity is digital or you have at least 2[link], also gain 1[credit].

Did I dream that dance through virtual space, or does that program now dream of flesh?
Illustrated by Janet Bruesselbach
Decklists with this card

Uprising (ur)

#95 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Printings
Rulings
  • Updated 2020-03-20

    NISEI Uprising Release Notes [NISEI Rules Team]

    If the Runner is resolving DreamNet's ability, but they are unable to draw a card because their stack is empty or the Corp resolved the subroutine on Lockdown, do they still gain a credit?

    Yes, as long as they meet one of the specified conditions of having a digital identity or at least 2[link]. The second sentence of the ability is not in any way dependent on the effects of the first sentence. The word "also" is used only to make clear that both sentences are part of the same ability.

Reviews

Is this a Sunny Lebeau: Security Specialist, Apex: Invasive Predator or Hoshiko Shiro: Untold Protagonist card? I would say it's for all of them.
So let's have a look. If you fulfill all the requirements it is giving you 1 credit & 1 card which basically means instead of drawing or taking a credit you make a run. So it will give you forward tempo and you want to run at least once a turn.
You can compare it to Symmetrical Visage / Baby, which is 1 cheaper & gives you the same, besides a run. So to make more use out of it (or you use Baby on top) you need to have something that make your runs more valuable, like Security Testing, Dirty Laundry or any other run event, such as Bravado, Diversion of Funds, Khusyuk and so on. Or cards like Datasucker & Aumakua. So often against these decks icing archives is a good call as it will deny them the benefit they are looking for, even a Pop-up Window will be enough.
On the other hand running can be dangerous against decks that want to tag you, in this case you should sit back a bit, until you can effort to run and avoid being Hard-Hitting Newsed. The card also has similarities with John Masanori and besides being 1 more to install you wont get a tag from this card. So I would call it often straight up better. For 1 link runners it's also possible to add one link to make this card better. The Archivist or Cybertrooper Talut might be a solution.
So whats it with Hoshiko Shiro: Untold Protagonist this card is kind of made for her. Her better side will lose her a credit & gives a card per turn. But it enables also the credit gain from this card. So when you can run for cheap it's often a good way to get the credit from Dream Net and keep you good side drawing you more cards.
In general don't forget Symmetrical Visage! It's not that bad when you compare it to DreamNet!

(Uprising era)
835

Easy to see why this one was banned as it's basically Zenit Chip JZ-2MJ but you can get the card draw off any successful run, doesn't give you a core damage and can give you a credit as well with the right id. Clickless draw is a big deal and to my mind Zenit is a great tempo card but has enough draw backs to make it reasonable, probably the only advantage Zenit has over this is that it's hardware so harder to trash.

In fact the money part of this card is a slightly less good PAN-Weave but again without the restriction on where you run, so clearly with the right Id this was more or less equal to those 2 bits of crim hardware put together, but without all the damage and 0 influence

(The Automata Initiative era)