Oppo Research

Oppo Research 2[credit]

Operation: Terminal - Gray Ops
Influence: ●●○○○

Play only if the Runner stole or trashed a Corp card during their last turn.

After you resolve this operation, your action phase ends.

Give the Runner 2 tags.

Threat 3 → You may pay 5credit to give the Runner 2 tags. (This ability is active if any player has 3 or more agenda points.)

Illustrated by Ferenc Patkós
Decklists with this card

The Automata Initiative (tai)

#55 • English
Startup Card Pool
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Rulings

No rulings yet for this card.

Reviews

NBN: Reality Plus can use this card's second ablity with only 5 credits(Give the runner 2 tags triggers R+, then a window to pay 5credit to give the runner another two tags open). Useful to know when you're running Bladderwort asset spam.

(The Automata Initiative era)

Oppo Research is a “pseudo-reprisalterminal multi-tagger.

It has two modes:

  • a cheaper/earlier-game, but weaker, mode: 2 tags for $2; and
  • a stronger, but pricier/later-game, mode: 4 tags for $7 (and threat level 3).

For example, if they steal a single 5/3 on even their first turn, then you can quadruple-tag them on your second turn, because both the play-requirement and the threat-gate get satisfied (unless they forfeited it, or bankrupted you, or so on).

The play-requirement is looser than “they stole” (eg. Distributed Tracing) or “they trashed” (eg. Threat Assessment), but tighter than “they succeeded” (eg. Public Trail) or “they ran” (ie. HNN).

Compare:


Flavor: Opposition research is an organization (the Corp) collecting "biographical, legal, criminal, medical, educational, or financial" information on an individual (the Runner) to discredit them.

en.wikipedia.org

(The Automata Initiative era)