Future Sanity

Haas-Bioroid Engineering the Future

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to The Valley
Agenda (10)
Asset (16)
Event ()
Hardware ()
Operation (8)
Resource ()
Upgrade ()
Barrier (6)
Code Gate (4)
Icebreaker ()
Multi ()
Other (1)
Program ()
Sentry (4)
Legality (show more)
Standard Ban List 25.08 (active)
Rotation
Pre-rotation decklist
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Odds: 0% – 0% – 0% more
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None. Self-made deck here.
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Future Sanity v1.1
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Pinkwarrior 2351

The deck is built with kill and fast advance in mind, Mushin No Shin into Mandatory Upgrades / Cerebral Overwriter can be game winning assuming you pull it off.

The ice is on the low end but been able to play the shell game helps and snares can stop a runners aggression.

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