Knife to meet you

thedragon412 13

Shell game at its best.

Stock Buy-Back is an all star here and makes up the bulk of the econ in the deck. with a pile of 3/1's plus News Team and Project Kusanagi in the runners score area, each routinely cashes in for 15 from nowhere.

Shock!'s in the bin make dumping excess 1 pointers safe as the runner can take up to 4 net damage for their troubles.

Profiteering, Clone Retirement, and Veterans Program form a weird set of bad publicity interactions. unfortunately, the boosted econ is often useful early game so theve proven hard to replace.

tried 24/7 News Cycle but never got it to work right. the runner takes most of the agendas anyways and the ones that aren't are either sacrificed to archer, or remove bad publicity which is already at 0. possible kill with Philotic Entanglement but it generally never gets scored in the first place.

3 comments
2 Jan 2017 vor_lord

No tag punishment, but you splash for News Team? I think that influence is better spent elsewhere.

2 Jan 2017 thedragon412

i dont pretend to be good at this but i rarely if ever tag the runner. and when i do, they can usually clear it before a burn window. news team ends up as a -1 point almost always which makes scoring out even harder for the runner and hugely boosts stock buyback.

3 Jan 2017 Oooer

Have you considered Shu.Kyu as another way of getting agendas. You can force it by pumping to lethal net damage if needed, and it also fires from archives. Downside is that it doesn't fire from R&D. Could save you 4 influence to spend on other things!