[Project CROW 2 - L3] Cowabunga, dude!

lostgeek 1429

Project CROW

This deck is part of the second iteration of the Project CROW mini-campaign for beginners familiar with System Core 2019. It is once again meant as a glimpse into current competitive Standard decks and shows a match between Jinteki and Shaper. It starts off with a match between Jinteki: Replicating Perfection against Chaos Theory: Wünderkind and ends up with Pālanā Foods: Sustainable Growth against Hayley Kaplan: Universal Scholar in four steps.

On every level the newly introduced cards are explained step by step until reaching the two decks that placed at second and tenth place played by @Testrunning and @qvm respectively at the World Championship 2019 in Rotterdam!

If you are confused by the name, there is a great meme in the netrunner community around the Corp deck of the first iteration of Project CROW. And if you have feedback regarding these decks, feel free to contact me on Slack!


Corp 1: Bröther, may I have some clïcks? Runner 1: Sellin everything and the kitchen sink

Corp 2: What Costa the World? Runner 2: Install Cycy, install Pelangi, go

Corp 3: You thought this food was for you? Runner 3: Cowabunga, dude!

Corp 4: 2 Grid for 2 Place Runner 4: Surfing Rainbows (for value)

Overview lists

These list show you what cards to put in and out for every game transition: Corp overview, Runner overview.

Common Part

We're now at a level, where this deck in the hands of a good player could do reasonably well at a competitive level. Most cards were replaced by their most efficient variants and allow a variety of lines of play.

The Corporation got some more tools as well as some nasty pieces of ice. Starting with the tools, we've got Bio Vault, which can either work to bait the Runner into an expensive run or - if they don't bite - as a means to stop a run later on. Together with Border Control this can make runs very much impossible, if not dealt with by the Runner.

The second tool is Scarcity of Resources, which can be used to slow down the Runner considerably. When under Scarcity, the Runner has to really think hard about whether installing that Daily Casts is really worth it (often enough it is not).

Finally we've got the three pieces of ice in DNA Tracker, Anansi, and Thimblerig. While the first two might seem very nasty, the third one is one of the most impressive pieces of ice released. At only 2 rez cost it does something that was only possible in very janky ways before: reposition ice. You have a costly and taxing piece of ice on the remote, but no agenda ready to score? Shift around those ice to put it on a central instead and wait for later. Be sure to familiarize yourself with time timing chart: You have to activate Thimblerig before your mandatory draw, so you can't use that information to decide where to place your ice.

On the Runner side we have an interesting tool in Surfer. This limits the usability of cards like Border Control, since it allows the Runner to "surf" the Border Control down the server, once encountered without encountering any of the other pieces of ice. If this should prove too powerful in your games, feel free to replace it with a third copy of Cyber-Cypher.

Runner Part

As an answer to Scarcity of Resources on the Corp side, this deck runs a very slim suite of resources. You will have to install Aesop's Pawnshop and Professional Contacts even if Scarcity is in play, since they will pay for themselves down the line. Some of the resources that were used as fodder for Aesop's earlier have been changed to more copies of Ika. You can trash those for economic benefit freely early on.