[Project CROW 2 - L1] Sellin everything and the kitchen sink

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lostgeek 1122

Project CROW

This deck is part of the second iteration of the Project CROW mini-campaign for beginners familiar with System Core 2019. It is once again meant as a glimpse into current competitive Standard decks and shows a match between Jinteki and Shaper. It starts off with a match between Jinteki: Replicating Perfection against Chaos Theory: Wünderkind and ends up with Pālanā Foods: Sustainable Growth against Hayley Kaplan: Universal Scholar in four steps.

On every level the newly introduced cards are explained step by step until reaching the two decks that placed at second and tenth place played by @Testrunning and @qvm respectively at the World Championship 2019 in Rotterdam!

If you are confused by the name, there is a great meme in the netrunner community around the Corp deck of the first iteration of Project CROW. And if you have feedback regarding these decks, feel free to contact me on Slack!

Decklists

Corp 1: Bröther, may I have some clïcks? Runner 1: Sellin everything and the kitchen sink

Corp 2: What Costa the World? Runner 2: Install Cycy, install Pelangi, go

Corp 3: You thought this food was for you? Runner 3: Cowabunga, dude!

Corp 4: 2 Grid for 2 Place Runner 4: Surfing Rainbows (for value)

Overview lists

These list show you what cards to put in and out for every game transition: Corp overview, Runner overview.

Common part

The Corporation deck revolves around taxing clicks as well as credits. Two of these cards are already in the System Core 19: Jinteki: Replicating Perfection and Nisei MK II. The third was released as part of the Champion Cards released at Magnum Opus 2018: Border Control. It is an ok piece of ice with a bit of facecheck punishment, but really shines with its paid ability: it can be trashed to end the run. So whenever the runner made a run, broke everything and would access the server, it can be trashed to stop the run and force them to spend another click and money to get in again.

The Corp can play some mind games with NGO Front, which was introduced in the Kitara Cycle. Like Border Control, it can be trashed as a paid ability just when the Runner would access it. This allows the Corp to force more Runs on the remote.

The final card that we're including in this first level of Project CROW is Rashida Jaheem. A great card from the Kitara Cycle that accelerates the Corporation by providing cards and credits.

The Runner is a pretty standard Aesop's list. Find your Aesop's Pawnshop and Professional Contacts to then draw cards, install them and sell them afterwards for profit. If left unpressured, these decks can accumulate 30+ credits very quickly that can then be used with the efficient breaker suite to get into the remote whenever needed.

Most of the cards in this deck come from the System Core 2019 with the exception of three: Self-modifying Code (SMC in short), Clone Chip and Daily Casts. The first two cards are from Creation and Control and are the backbone of pretty much every Shaper deck since their release. SMC allows lean decklists with breakers as 1-of inclusions that are tutored when needed. With an SMC on the board, the Runner can contest the board very early on and Stimhacks can be used to get breakers out for "free". With Clone Chips they then have access to SMC at instant speed. Whenever a breaker is needed, one will appear out of thin air...

Runner part

Mulligan for Professional Contacts. Then start drawing for Aesop's Pawnshop. These two cards are the economic backbone of the deck.

When there are 4 credits on your Daily Casts, you can stage your triggers in such a way that you first take off 2 credits off of Daily Casts and then sell it to Aesop's afterwards for 3 more credits. This is pretty important to always have cards to sell on board. Note: Armitage Codebusting and Ice Analyzer were included mostly as cheap fodder for Aesop's.

Your game plan is using Legwork to check HQ if you feel Agendas might start piling up there and R&D Interface to pressure R&D. In the best case you manage to lock R&D, which means that with 2 R&D Interfaces, you see the top three cards of R&D. Whenever they draw these cards, you run again to never allow them to draw into Agendas.

Keep in mind that you will probably need 3-4 clicks to get into the remote.

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