speed run

Hellweaver 1

An attempt at a fast advance SSO deck. idea is to jam a 5/3 agenda behind ice ASAP and use that to advance it and make it spiky. after that, try and build servers and train another 5/3(via fast track if you need to). then either work for another one of a hostile before the runner can stop you. ice is made to block the runner or cost them a bit while costing you as little as possible.

chrisium is to stop runner multi access shenanigans. biotic enables fast scoring if needed (as does red planet couriers),

reverse infection is a silver bullet for virus counters while making more money to rez/score stuff.

Clot might be an issue (not had to face it yet). however this deck does have some form. it is mostly gimmicky but can catch runners by surprise. i daresay there is a more refined version out there somewhere.

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