So Long, And Thanks For The Coelacanth V 22.02

saracenus 1060

This deck is my second attempt to adapt the amazing work that afishisborn put into his SC Champion deck Goodbye to You. Card Kingdom Store Championship 1st Place.

-2 Leprechaun/+2 CyberSolutions Mem Chip
-1 Garrote/+1 Femme Fatale
-1 Rachel Beckman/+1 Stimhack

I also removed a Daily Casts and allowed me to bring in Corroder.

After playing this deck at GameStorm 17 GNK tournament it was pointed out to me that Battering Ram did nothing for this deck but take up a slot. Ooops.

I only lost one match at the tournament with this deck because I made a mistake and allowed a Titan player to score an Atlas putting him at 6 AP. I dug into his R&D hard but next turn he pulled out Hostile Takeover for the win. I didn't lose a single match at casual play. This deck just dominated all that came in front of it.

Some play notes:

  • Get out 2 Au Revoir ASAP. Unless you can pull a 3rd one and Snitch at the same time (Self-modifying Code + Clone Chip being the usual route), stay at two until they close off their servers (pull out Snitch) or start going horizontal without ice on the remotes (pull out 3rd Au Revoir). This way you can still make money if they close off the remotes. Remember with Dino and the efficient breakers of this build you can still out pace the Corp with only 2 Au Revoirs out.

  • Be careful in an NBN heavy meta about loading up your Personal Workshops if they have a chance to score a breaking news with clicks left, it will be painful unless you got the funds to pull everything off. This is why I ditched Rachel Beckman, she was just too vulnerable to Tags in my meta/

  • "I click for 12 credits" is the most demoralizing thing a Runner will ever hear when you just dug 3 cards in R&D last round and have a full rig and then some out. There isn't a single Corp deck that can keep pace with you.

  • If they give you bad pub, thank them for the free money paying down your stuff on PW. One player gave me 3 bad pub in a single turn and I emptied 2 full PWs in one turn.

I felt that this deck was pretty solid at this point, but getting rid of Battering Ram opened up a slot for something else. On to the next variation...

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