Persephone, now with less Persephone

Coalback 21

Just a small revision to the Persephone deck I posted a while ago.

tl;dr removed bad cards, put in good cards

  • Dropped the Basilars, since they are just bad and saw play in a tiny fraction of my games.
  • Took out one Persephone and replaced with a Bankhar; this is because you can search for Persephone with SMC, while Bankhar can't be searched for. Plus, you don't need 3 Persephones, even if it hurts to cut one.
  • 1 less Egret, again because you can SMC it.
  • Introduced a Gordian Blade. Congratulations, you can get past Magnet.
  • Shuffled econ around a little; Creative Commission is a great burst econ card, and the deck often goes down to low amounts of credits.

Aside from that? Still jank, still fun, and more consistent.

Might look into making an Anarch Persephone deck; would need to port probably 3x Egret and 3x SMC, and lose access to all the Ari equipment, but would get access to Botulus and Clot, plus the sabotage stuff might have a use here. Plus Quetzal might have good synergy with Egret.

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