"Come here child, let me tell you a story about an old deck of mine..."
wowarlok, trying his hardest not to sounds like a netrunner boomer.
Among the old heads here in Italy I'm forever known as the Titan player, since I've played the deck religiously for over a year. It was only logical that when Clot finally left and Nebula showed up I'd immediately jump on it at the first chance.
I've tinkered with this list a lot, trying at first to figure out which influence spread worked the best:
As I was playing that deck I realized 3 things:
At this point it should be obvious that I don't strongly believe in Nebula's late game: we're quick out of the gate and we score agendas like no one else, but when the runner is set up we can't rely on our id to do all the work.
The same was true with Titan though, nothing changed. Back then we had to go through clot locks and runner getting a hold of R&D, here don't have to fear clot, but the central lock still stands as a roadblock to our success.
This is why I think "reach" is one of the most important concepts for FA decks.
Reach is how far can your deck still score and agenda despite the obstacles that the runner can put up (including accessing cards). This deck, between the influence spread and the curated agenda suite, has a lot of reach being able to score a 5/3 hidden several cards in R&D without the need for Nebula. Reach is how you win games against prepared runners that know they'll have to face you and despite all that preparation you still get by them, pull out the proverbial rabbit from the hat and win with flare through all the locks the runner thought they put on the game.
I could go on about the lines that this deck offers for hours, talk about the pros and cons of the ice suite and how to adjust it to the metagame you expect to play against or discuss the different changes in the agenda department, but I'll leave the pleasure of discovering most of it to the players, let this be a stepping stone to an even stronger Nebula that can terrorize the metas to come!
4 comments |
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12 May 2025
jan tuno
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12 May 2025
jan tuno
i'm going to note that i think one of nebula's biggest points against seb is that it's really hard to trash cards and generate audrey counters. Moon Pool and Sudden Commandment are both big potential liabilities in the matchup. |
12 May 2025
eden_online
it's going to be very funny when they eventually ban charm and seb is still the best deck |
12 May 2025
wowarlok
God I hope charm isn't the ban when Crew is doing most of the damage. |
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good writeup