Whenever you play a transaction operation, gain 1[credit].
Whenever you advance a card, gain 2[credit] if it had no advancement counters.
Trash 1 card from HQ: Add 1 card from Archives to the bottom of R&D. Use this ability only once per turn.
Whenever you make a successful run, you may trash this resource to choose a card name. The next time this run you access an agenda with the chosen name, steal it, ignoring all costs. (You are no longer accessing it.)
Play only if you made a successful run on a central server this turn.
Force the Corp to "Trace[3]. If unsuccessful, reveal all cards in HQ. The Runner may choose up to 2 of the revealed cards. Shuffle those cards into R&D."
[subroutine] The Runner loses 3[credit].
[subroutine] If the Runner has 6[credit] or less, end the run.
3[recurring credit]
Use these credits to trash cards.
Resolve 1 of the following of the Corpʼs choice:
Whenever the Runner makes a successful run on this server, you may trash this upgrade. If you do, choose 1 installed icebreaker that was used to break at least 1 subroutine during this run. The Runner adds that icebreaker to the bottom of the stack.
[subroutine] Trace[4]. If successful, trash 1 installed program.
[subroutine] Trace[3]. If successful, trash 1 installed piece of hardware.
While this ice is protecting HQ, it gains “[subroutine] Trace[3]. If successful, end the run.” after its other subroutines.
As an additional cost to take the basic action to trash 1 installed resource, the Corp must pay 2[credit].
As an additional cost to play this operation, spend [click].
Remove up to 2 bad publicity.
When your turn begins, reveal the top card of R&D. The Corp may draw that card.
Woodcutter can be advanced only while rezzed and gains "[subroutine] Do 1 net damage." for each advancement token on it.
Whenever you rez a card (including this asset), place 1 power counter on this asset.
[click], hosted power counter: Gain 3[credit].
[click], 5 hosted power counters: Gain 6[credit]. Add 1 installed resource to the top of the stack.
The first time each turn you make a successful run, you may trash 1 of your other installed cards to search your stack for 1 card of the same type. (Shuffle your stack after searching it.) Install the card you found, paying 3[credit] less.
Wormhole can be advanced and its rez cost is lowered by 3 for each advancement token on it.
[subroutine] Resolve a subroutine on another piece of rezzed ice.
When your turn begins, draw 2 cards and lose [click].
Draft format only.
You must maintain the order of your heap.
Whenever you trash a Corp card, if you have more [anarch] cards installed than any other faction, shuffle the top card of your heap into your stack.
Whenever a player trashes a card (including this upgrade) from the root of this server or protecting it, except during installation, gain 2[credit].