Curupira (🐾😈) can bypass every three times it breaks.
Against 1s
/1↳
ice, each power counter
is $0+$1
, and thus each bypass
is just $3
. For example, it can “farm” weak-enough/outer-enough Barriers (like triple-breaking a Ping or Ablative Barrier), as Aumakua “farmed” weak servers (like triple-breaching Archives); then it can bypass any ≥5s
/≥3↳
big boys (like Pharos and Brân 1.0) or “when encountered”
mad lads (like Data Loop). This induces its own fun little mini-game.
Design:
By incentivizing server runs elsewhere, and even distorting (non-derogatory) ice-placement, we care about where barriers are as much as what they (and their static breakpoints) are. More icebreakers should be like Curupiras or Revolvers)! (See below.)
IMO, the repetitiveness of a
fully break
condition is mitigated on Fracters (unlike Bukhgalter), since Barriers↳ End the run
(which you'll want to break anyways), and many lack any incidental/secondary subroutines (like Border Control’s first sub).
“Curupira-likes” (which trigger-conditions place power-counters):
Whenever a barrier causes the run to end, …
Whenever you make a successful run on HQ, …
Related:
Flavor: In Tupi–Guarani folklore, the curupira has a fiery head, backwards feet, and preys on hunters who take more than they need.