Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Third Rotation |
Ban List 20.06
This is a very small iteration on the NYC store champ 419 deck, swapping the Corporate Grants for three Tapwrm and dropping the No One Home for a second Boomerang. On reflection keeping the No One Home and dropping the stimhack instead would probably have worked out better given that none of us who were on this list played it more than once and a lot of people were trying to Ronin, Viral Weaponisation or Sea Source me but oh well.
In the slightly uncertain corp meta at the moment 419 feels ridiculously strong and this Mining Accident version absolutely buries the both the RP builds that prey on other runners that are around as well as having a immensely powerful late game against glaciery corps off the back of the extremely potent breaker suite (apart from Makler which is simply fine and ideally never gets installed) and Hunting Grounds blanking multiple ice and getting rid of the Aumakua downside against IP Block.
Tapwrm is the new piece here so I'll put some brief thoughts, it doesn't immediately shine when watching games because it doesn't function how it used to in shaper decks with Sac Con, you aren't going to be gaining 4 or 5 credits a turn off it in almost any game (and the ones where you are are likely matchups where money just isn't the factor and you just need to draw boomerangs). What it does instead is either waste a lot of the corp's time purging, which feels very powerful in the early game while you're getting drip econ from Rezekis, drawing into your incredible late game rig as well as Doofs and tech cards, or encourage the corp to try and play relatively poor for a while to play around it, especially if they're on an asset deck or a rushier Weyland deck. If they do that the Tapwrm doesn't make you any money but it does allow you to absolutely force them into the dirt with Diversions and Mining Accidents because they don't have the economy behind it to support them.
All in all I believe this exact 45 cards went 15-2 for the 3 people who were running it and carried myself and chris into the cut then into the final alongside a slightly dodgier corp and if I was playing an event tomorrow I can't think of many reasons to play anything else aside from that mooted stimhack>no one home change.
Thanks to all my opponents for a lot of fun matches and to Graham for running another very enjoyable online SC :)
5 comments |
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22 Jun 2020
adquen
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22 Jun 2020
leachrode
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23 Jun 2020
ValkyriezGaming
hi Look, I'll be honest. I was terrible with it in my one game so far against a CTM deck. What would you do with the spare inf and what's your basic strategy against CTM? No One Home and Citadel Sanctuary saved me, but I just felt too poor to trash key assets and gold farmers on centrals became expensive for doof etc. I probably should have installed a TTW and just ran twice and clicked for creds twice each turn. |
23 Jun 2020
leachrode
Against CTM you ideally want to get on top of their econ early then land a couple of mining accidents. If you can get over the early game hurdle and have rezeki + a bad pub + a good base of economy and a citadel sanctuary down they should be seriously sweating about how they're actually going to beat you barring some dodgy trashes. That is a touch harder without dirty laundries in this list (and actually without the stimhack to stim an asset and pay off the ctm trace) but you do have access to bravado into whatever their hq ice is + gamble + pad taps to cover you in the early game and cit sanc to smooth out the mid game. As some general tips for playing against CtM,
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24 Jun 2020
ValkyriezGaming
Thanks again :) |
My initial thought about Tapwrm in 419 decks like that was that people would just let you get a few credits off it and then it dies anyway a few turns later anyway when they have to purge Aumakua. Which doesn't sound like overwhelming value. But from your description that doesn't seem the way people handled it. So everybody just purged early or tried to play around Tapwrm?