Legality (show more) |
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Standard Ban List 24.03 (latest) |
Standard Ban List 23.09 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Make card advantage a real thing in Netrunner! In Liberation we get quite some new synergies for having cards in HQ:
The Holo Man is the star of the 3+3+1 point scoring plan, enabling never-advance Bellona and fast-advance 3/1 agendas. One can use Snare! to protect him too!
Against the runner:
For the econ to support our costly ICE and advancements:
Build 2 remotes, one for scoring and another for Daily Quest early, which will be replaced with B-1001 or Holo-Snare later.
To make full use of Your Digital Life, it's not uncommon to overdraw. If a YDL is in hand, it might be worth it to draw 2 cards with R+ or pop a Predictive Planogram. Don't be afraid to discard an Oracle Thinktank early if econ is scarce.
This deck taxes clicks more effectively than credits, so while rezzing a Piranhas for a tag may sound nice, a bad pub is usually acceptable to take too. There is no need to chase building a Ping->Piranhas remote just to avoid bad pubs.
Runner matchups:
Piranhas is great against Aumakua but weak against Botulus, Boomerang and Arruaceiras Crew+Devil Charm. Save up for a surprise purge with Mavirus.
Expect AirbladeX (JSRF Ed.) to soak up net damage as well as Funhouse tags.
Use Phoneutria to eat bypasses, and B-1001 to terminate Jeitinho questing.
Use second remote to house Spin Doctor against sabotage and Cataloguer, which can cancel out an R&D re-ordering attempt between the runner's clicks!
Sebastião Souza Pessoa: Activist Organizer has a great late-game engine, but to get there he has to concede an R+ trigger every time his ID fires, making your early game really strong. Consider racing it out, e.g. take bad publicities instead of removing tags for Piranhas, as tag removal slows down Seb considerably. Along the same line, Funhouse is solid on archives to slow down Privileged Access by one more tag.
2-program Rielle “Kit” Peddler: Transhuman has really efficient Icebreakers, but relatively high-variance early if Spark doesn't hit/isn't drawn. Go fast with The Holo Man and hunt for non-ICE defenses Manegarm Skunkworks and B-1001. Use tags to slow down the runner if possible and threaten Retribution.
2 comments |
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25 Mar 2024
ImEunSeobStan
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Love to see Phoneutra in R+ And really really love protecting HM with snare
Is there a reason why you're not running rashida?