Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Trace Amount |
A Study in Static |
Creation and Control |
Mala Tempora |
The Spaces Between |
Order and Chaos |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Reina Siphon Control v0.7 | 7 | 5 | 7 |
Inspiration for | |||
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Red Dead Redemption | 2 | 2 | 2 |
Reina Anatomy of Anarchy (1st place Regionals, Helsinki) | 3 | 2 | 0 |
Eater Roja, Undefeated 7-0 in local store, Vilnius | 23 | 18 | 7 |
It'll cost ya! | 2 | 1 | 3 |
Expensive Ass Ice | 1 | 1 | 2 |
Runner: Anarch [Rotated] - Reina Roja - Soul Siphon | 0 | 0 | 0 |
Include in your page (help) |
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So, big shout-out and thanks to Kody and the crew at Uncle's Games, Bellevue, for putting on the event! There were some technical difficulties with the pairing software, and so they had to do it manually. Thanks to everyone who helped out the store to get the book keeping done! And HUGE thanks to @pandapersona, @jakodrako, @afishisborn, and James P for heavy testing of both runner and corp.
This deck has been fairly successful at it's last three tournaments. Its record:
Game Gurus Store Championship (with NEH): top 8 (5th/6th) (2 losses)
Green Lake Games Store Championship (also with NEH): 4th place (just 1 loss)
Uncle's Games, Bellevue, Store Championship (with Titan Transnational): 1st, undefeated. (31 Players)
I feel that this Account Siphon denial deck is about as good as it gets at the moment.
Soul Siphon
There's a really great thread on Stimhack about the "headlock" Reina style, created by SamRS dedicated to finding what Reina does best post OnC, and both his deck and mine share a lot of similarities. Both attempt to get the corp to stall out on credits and not be able to rez ice. Both play Eater + some sort of RND win-con. Both get rich. The differences are simply in how each deck goes about controlling the game. SamRS's makes rez-cost high and relies on Vamp to reset the game. Soul Siphon plays leaner, looking for the moment to strike.
The goal of the deck is pretty simple. Tax the opponent by running HQ frequently to get free peeks. Find your breakers for the ice and keep pressuring until you can Siphon the opponent down to close-to zero, drop a Medium, and start digging RnD. The actual play-style is very close to Anatomy of Anarchy, except it doesn't play the Data Leak Reversal + Joshua B. package. It opts, instead, to access cards, and to keep the ice pressure manageable.
Playing the Deck
This isn't an Eater + Keyhole deck. The goal of this deck is to access cards in RnD or HQ or in remotes. In order to do this, it plays Corroder and the Anarch fixed-breakers (Mimic and Yog.0) to be able to invalidate certain troublesome ice and not rely overly heavily on Eater. Essentially, Eater is a place-holder for the icebreakers you don't draw. I play it immediately when I find it, and feel relatively safe, but I don't expect to find it every game.
Generally, the deck wants to run to keep the corp poor, and then Siphon after checking remotes (to make sure they can't rez stuff to deplete your Siphon). The deck likes to float about 5-10 credits (or more), and feels sad if you drop below 2 (the price of Day Job). The trick to playing the deck effectively is knowing how expensive trashing things is going to be, and knowing when to build your board and credit up. Try not to Day Job at 2 credits, because the corp will likely know what you're up to. Try to use it when the corp is "setting up" so that you can match or exceed their credits.
The strategy here is to set up the RnD lock so that the corp HAS to purge and waste time. You don't really care, because you can just go back in or start getting more ahead.
Keep it flowing is the key to keeping Reina on top of the corp. That means, don't let cards you don't need clutter up your hand, and try not to get caught with no cash to play things. Keep building your rig. Keep digging through your deck (those familiar with Anatomy of Anarchy will know how aggressively you need to draw). Balance. Balance. Balance. Draw + Draw + Install + ditch something and credit, or Install is just fine. Know that there are multiples of some of the lesser-needed programs early on (that is, if you're playing RP, you probably don't need D4v1d until they rez a Tollbooth. If you're playing against HB, you probably want Datasucker + Yog + Eater.
Card Choices
The program suite is specifically tuned to give me the best chance to draw my answers to a particular matchup or situation. 4 answers to an early Wraparound + Astro rush (d4v1d + corroder). 3 answers to early code gates like Enigma or quandary (Yog.0, Parasite). 5 answers to face planting into Architect (3 Eater + 2 Mimic).
Because Anarchs still don't have a tutor for breakers, you need to draw aggressively, I've Had Worse helps a lot, but sometimes you want to keep that in hand if you suspect Scorched Earth. If you're playing against a Butcher Shop style deck (I played one in Swiss), you want to hold 2 I've Had Worse and find all your plascretes. They can Scorch through all your stuff. Don't feel bad Déjà Vuing an I've Had Worse or Plascrete Carapace. It can save your life.
Crescentus exerts immense pressure on the corp's cash. You can go Tollbooth hunting with D4v1d and laugh, you can de-rez (or just Spooned a Lotus Field.
Datasucker has been phenomenal. I used to not have it in here, but the fact that it makes your runs cheaper and lets you axe troublesome ice with Parasites (or just Yog.0 through Merlin, is awesome.
Vigil is the best console for denial. Hands-down, it drew me through my deck once, and on average found me about 6-10 cards. I won two games in top 8 without drawing my Vigil. The deck loves it, and you want to find one, but it's not the end of the world if you don't see one.
The trick to using Liberated Account in this deck is to play them to use them in a pinch. Don't just use them for cash immediately (unless you NEED that cash immediately). Use them as your Panic Button. You need cash right now? Use them. Can wait? Consider clicking up instead. You will thank your bank account later.
Spooned is strictly for troublesome code gates that you can't Yog.0 through or derez. I generally save this for Lotus field, but I've used it on Inazuma and Wendigo in the past. You don't want more than 1 of these. They clutter the hand. Knifed is a decent cutlery, but I prefer not to bother with it. These things clutter your hand and you want to keep drawing and finding the things to advance your game-plan.
Day Job is a "get further ahead" card. Sometimes it's ok turn 1, but know that the corp can exploit that if they sense you're planning to go sit at a desk all day.
Déjà Vu is the most all-purpose card in the deck. It gets you more Account Siphons if you need them (you might!) but it also gets back Parasite and Crescentus to keep the pressure on.
Medium over Keyhole. Why? Because if I was playing Keyhole, I would need more disposable cash on hand (and probably a re-worked rig). Keyhole is expensive to install and it requires you find Eater (another expensive program). It's a good card, just not for this particular build. (As a note, I think you'd probably have to go up to 3 vigil with Keyhole. You definitely want the extra ).
Final Thoughts on the Deck: I (probably) wouldn't take this to Regionals or Worlds. It's probably too susceptible to running into someone playing Crisium + Lotus Field (though you can win through that), and the slog might be too much over an enormous tournament. I feel that the deck is capitalizing to some extent on people not remembering Anatomy of Anarchy, and not knowing how to play against Reina. Still, strong piloting of the deck can yield wins even if you're not Siphoning over and over. The deck can win without Siphon, too (though it doesn't want to).
Thanks to Uncle's Games, Bellevue, for putting on a great tournament, and for the players for being awesome! Gratz to Justin for his stellar piloting of Stealth Andy and NEH Grail to take second! (In the Lower Bracket Finals, I saw him come back from a 0-6 deficit against Leela and win!)
28 comments |
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15 Mar 2015
jakodrako
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15 Mar 2015
Andannius
How would you feel about dropping one Account Siphon and your Plascrete Carapaces for Utopia Shard (and something else, obviously, maybe Legwork or The Maker's Eye)? I've felt extremely safe against kill decks with just 3x I've Had Worse, and the shard would just seal the deal. I feel like decks that aim to do more than 8 meat damage in one turn are fairly rare, and (like the Butcher Shop, as you mentioned) are pretty all-in on the kill. With this deck you pick up on that fact pretty quickly, too - like you said, get free peeks early game. In a post-IHW world I just feel like the dead draw of Plascrete against straight FA is though to swallow. Thoughts? |
15 Mar 2015
CJFM
Probably don't need The Maker's Eye since you have Medium, which is better. Utopia Shard I'm not opposed to! And Legwork is always nice to have! Definitely worth testing out! |
15 Mar 2015
CJFM
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16 Mar 2015
Dydra
Soul Siphon? Pretty ambitious name... and you run only one Siphon in it, which is the worst siphon ... Account Siphon Was expecting some Code Siphon deck when I saw the name ... |
16 Mar 2015
Glitch
This deck looks nuts! It really makes me want to sleeve up Anarchs!
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16 Mar 2015
Andannius
And yeah, if your meta is full of the do-absurd-meat-damage decks, you gotta slot at least one Plascrete. |
16 Mar 2015
Dydra
Also the famous, Anatomy of Anarch, which you could land 8 siphons easily in a game ... wasn't that SOUL crushing as well? If you put siphon in the name of the deck, make sure it's more thematic ... at least 1 more Siphon card in it, please :) |
16 Mar 2015
Glitch
Regardless, I don't think we need to bog down the comments here with title nit picking disagreements. I say we let this matter rest. I apologize to you, CJFM for this rant getting out of hand. Again, great job with the list. |
16 Mar 2015
CJFM
Anyway, |
17 Mar 2015
jawZ
Since you are obviously a good pilot with this type of deck, do you think this would be playable without the Siphons plus Vamp and with maybe Emergency Shutdowns and Lucky Find instead? What do you think about this? |
18 Mar 2015
CJFM
Definitely give Macho Man Reina Savage a go. It has a solid shell for that sort of style, and there was a version of it in Top 8 with me. Both are very solid, and yet both require patience and practice. I also highly recommend you read SamRS's thread about this deck on Stimhack. I'm going to have an article up tomorrow about the archetypes, so stay tuned. :) |
18 Mar 2015
omegalife2002
Having played against this deck with a modified "Butcher shop" style NBN deck, I can attest to it's power. It was the only runner deck on the day that really slowed me down and prevented my win condition. Great deck and |
18 Mar 2015
CJFM
Thanks |
19 Mar 2015
triplenine
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19 Mar 2015
CJFM
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22 Mar 2015
voltorocks
Love these decks, anyone reading this should definitely check out the stimhack thread linked in the description; the lamprey version being repped by SamRS and others also has a ton of great play, but I like this one for its classic tag-me flavor! I've actually played more against than as these decks, and my advice is: don't tilt. Don't Tilt. I would say the win rate for these decks against first-time opponents has to be near 100%, if only because everybody tilts! keep your play tight, watch for an opening, dig for anwers - it is very easy to feel like there's nothing you can do against these decks, but they're not invincible, and they can run out of steam or leave scoring windows. |
27 Mar 2015
Kroen
Umm don't you have MU issues? you have 9 MU worth of programs, but only 5 MU available with Vigil. |
27 Mar 2015
CJFM
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4 Apr 2015
Kasusfactus
This deck has been amazing, loving every moment i play it. :) Would you consider Ice Carver for this build though? It pretty much drops most ice down into Mimic or Yog range. |
22 Apr 2015
Boughner
@CJFM, I played this deck a lot last week, and went 3-0 in a small tourney with it. I did take out the mediums for keyholes, as I feel like you have two conflicting program set-ups here. Eater and Medium don't mix, but Eater and Crescentus work really well together. Being able to deja-vu back Crescentus can keep getting in to all but the most taxing of server while taxing the corp heavily so they can't really keep their ice rezzed. I just feel like with the MU issues, it may be best to ditch trying to have any semblance of a normal breaker suite. With your full suite, and sucker you don't have room for eater and crescentus, so you're going to be weak to one type of ice, which tends to become the type they rez over R&D to force you to eater/crescentus. I just felt like Eater/Keyhole/Crescentus was a much better setup than using medium as I could eat through their ice (I think I added some more cutlery pieces), crescentus, and then keyhole R&D to trash economy cards. Not sure if this is anything you're interested in, but it worked extremely well, and made the deck feel like it had more overall cohesion rather than feeling like I'm working against myself at times. |
22 Apr 2015
CJFM
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23 Apr 2015
CJFM
Oh, I should mention that this deck did decently at the SSCI, ending the day after 7 rounds of swiss in 22nd place, dropping 3 games (if I recall correctly, it was all a blur). My corp was Bandwidth RP, which also did pretty well. |
This deck is crazy. Anyone who hasn't faced against the Eater/Crescentus combo doesn't know what pain is. I had reservations about Vigil, but I think it's actually really strong in this style of deck because drawing is so important. This is not just a deck anyone can pick up though. Making the pieces work together takes some real expert piloting that can only come from practice. Nice work, Chris!