Edward Mill v 1.1

phlip45 281

So this deck is fun. You draw all the cards and have all the money. I've been playing it on my youtube channel if you want to check it out in action.

http://www.youtube.com/phlip45

Break down of cards:

Icebreakers:

Pretty standard here. Faust early and ditch your cards to get in.

Programs:

Datasucker I haven't been using too much but can help out occasionally. No extra MU in this deck so you can only have 1 support cards here and early game sucker can be pretty good, especially with odd strength cards and Faust.

Medium and Nerve Agent are both useful depending on the matchup. Suspect they are running kill? Go for nerve agent and nuke their combo. Are they playing fast advance have pitiful ice? Go for medium. If they are going for glacier slow advance, then you fall back on mill.

Resources:

Not much too say here. Lots of money and draw via pancakes and partying. 2 Same Old Thing means we can ditch Levy and save room in our hand. We also don't have to worry about Levy being the lightning rod for net damage and meat damage that it is.

Spoilers is part of our mill suite along with Fisk Investment Seminar. This card is surprisingly good at scaring the corp. It makes them either not score til have a jackson out, or they will waste ice protecting archives. It also puts them 3 cards closer to the grave which Fisk also does.

Events:

All the money! Dirty Laundry, Sure Gamble, and Queen's Gambit all for the money.

Fisk Investment Seminar is the back bone of this deck. Note you cannot use Same Old Thing to use it but that is fine. Start your turn with a seminar when either they have a full hand to pressure them into playing badly or to get into a server they just put something into with Faust.

I've Had Worse helps you pick up your Wyldside or Pancakes whichever you need. It also is what helps us not die to scorch in addition to Edward's ability.

Demolition Run seems strange until you realize how powerful Medium and Nerve Agent can be once you get in. If you don't have either feel free to ditch them. You can play them with Same Old Thing if you really need to.

Levy AR Lab Access as a two of because we draw a metric butt load. This is particular against Palana because they make us draw a lot which is fine thanks to having two levy. Early game run their Harvesters to get your pancakes and parties. You will also get your Gordian and then can draw when you want or not.

7 comments
25 Mar 2016 GrantZilla1979

I like it. Two thumbs....er, One Thumb and a Hammer up!

25 Mar 2016 Phoenix

Why no Deja Vu to recur the Fisk?

25 Mar 2016 phlip45

@Phoenix While this deck can go mill with the seminar, it isn't how it usually wins. I don't find myself needing to recur Fisk, although it is an option. You could easily trade the Same Old Thing for Déjà Vu instead. You won't be as resilient to net damage and meat damage, but you could recur the fisks and play levys a bit earlier.

You also have to telegraph that you are going to Fisk with Deja Vu because of Fisk being a priority. Giving them a turn to decide to drop some cards early offsets the frantic pressure of the corp having 9 cards in hand. Overall I prefer to just Levy mid game and draw them when I can to keep the surprise value.

31 Mar 2016 Delrian

Are you considering running Bhagat once it's released?

1 Apr 2016 phlip45

@Delrian I hadn't really though of it, but he would slot in well instead of the Quest Completed. I have a feeling Quest will become Councilman as soon as I get my hands on that though. The whole thought behind Quest is to get to an agenda protected by Ash or Caprice. Mainly Caprice. I am trash at psi games.

5 Apr 2016 Rykr

Curious to hear your thoughts on running Vigil. It seems like it would synergize well with this deck. Also, what problem ice do you tend to run into? What would you cut to make room for D4v1d?

6 Apr 2016 phlip45

@Rykr You could run Vigil if you really wanted the memory. Usually I get up to four memory but the opponent typically is missing a type of ice so I don't need every breaker, or it is more efficient to break on type of ice with Faust. As far as the effect goes on Vigil, I'm not sure this deck needs more card draw but I suppose every little bit helps.

The biggest problem ice I've encountered are the things that give Faust + Mimic trouble. Ichi 1.0, Vikram 1.0, and most multi-sub ice are going to be a pain to break. I don't personally like D4v1d so I wouldn't cut anything for it, but you could easily fit one in instead of the quest completed.