New Toys for a new World - Beta

naimed 30

Ok, get ready for action! The main idea here is to have a crapload of free MU, to power up your breakers.

Deep Data Mining is your bomb. Pop it as soon as it comes up and you can get into R&D. Its almost a secure agenda. Plus, you lock the corp on R&D for a couple of draws. Deuces Wild will aid you early game with money / cards, and if it shows up late game it will serve you to scout that remote, to see if the run is worthwhile. Dirty Laundry is for monys - nuff said here. Interdiction helps in some metas. Modded will make your life easier, setting up your rig. Scavenge will help out re-positioning your breakers or Magnum Opus onto your Dhegdheers . Sure Gamble -> money. Test Run is there for tutoring Magnum Opus and your breakers, or to retrieved broken ones.

Hardware time! Brain Chip is your best friend. This card will do miracles in this deck. MemStrips help you out with that sweet, sweet MU.

Resources: Data Folding will give you a nice, steady income. Hunting Grounds is there for those nasty on encounter ICE. Laguna Velasco District will help you with your card draw, and Same Old Thing is there mainly for firing another deep data mining - In some rare cases a test run if your are really behind on something, or if you really need a breaker NOW.

Your (not so typical) breakers: Adept and Savant will usually have 5 to 8 strength, which is usually enough. If not, just pop another MemStrips, and voilà! 3 more strength. Overmind is your general low-strength ice breaker, and it does his job wonderfully. No more counters? Use Scavenge.

Clot is there for FA reasons, as usual. Dhegdheer will free up a lot of MU for you. A word on Magnum Opus: get it out EARLY. You will need it. Multithreader will help out with those breakers for ya'. Self-modifying Code: use it to get the breaker you need. Don't hesitate to use it to get your Magnum Opus.

Enjoy a fun deck!

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