Let's get Batty

Finnbarre 72

Markus Batty seems pretty good. This deck focuses on using him to give you a high probability of landing brain damage. When the runner is approaching a piece of ice you can rez him and the ice and fire off a subroutine before the runner can even interact. Typically you are looking for brain damage off of Viktor 1.0 or Fenris (hopefully with Defective brain chips for 2 brain damage) but it can also be used with Ichi to trash their sentry breaker before they can use it to break the ichi subroutines. Shell corporation goes over failed Cerebral overwriter traps for more money. Once they are down to 1 hand size double EMP for the win.

If they allow viktor 2.0 to fire, bump up that trace but hold the power counter until you deploy your defective brain chips for another route for 2 easy brain damage.

5 comments
29 Jun 2015 dasher

Loving the idea, but would like to know how your econ is going in with only Shell Corps, Hedges and Restructures. Is it enough?

30 Jun 2015 Ayotte

i think you're gonna want an archived mem to make the double neural possible. also it can fetch you more batty. having to draw the 2 neurals in your deck in order to have your win con seems tough and potentially frustrating

1 Jul 2015 Glitch29

Heimdall 2.0 is my favorite with Wormhole. I'm a little surprised not to see at least a copy in the Markus Batty deck.

1 Jul 2015 Softman25

I feel like a Rototurret would also be fantastic. Gives you an alternate 'win condition' with Batty to trash the entire rig then just score out while you have the momentum.

14 Jul 2015 Finnbarre

Testing of this and a modified version indicate this is too weak to be workable.