Suicide Squad v1.1

Ralphus1701 87

First Revision of Suicide Squad v1.0

6 comments
10 Feb 2015 Oisin

Wow, I thought I went all in on the Argus/meat damage deck with only 15 ice. My list is here: netrunnerdb.com)

My concern here is Medium. I don't see anything that punishes heavy multiaccess. I get that Reclamation Order is awesome, but I think you would get more flatlines with Snare!.

12 Feb 2015 Ralphus1701

True, and I could have gone super sneaky with Ghost Branch but I wanted to stick to a theme. And with Medium, it is unlikely that Medium will be taking up a Progenitor slot, unlike Darwin and Hivemind. This deck doesn't seem to lose steam with burning a few turns of Purging to discourage the runner from constant runs and even multi-access has difficulty finding 6 agendas in a 44 card deck. :)

12 Feb 2015 tyrellian

Woah @Ralphus1701 this is a ballsy deck. I LOVE IT. A great duel deck!

Have you thought about Cerebral Casts or Archived Memories instead of the Reclamation Orders? Archived because Scorch/Archived/Scorch and Cerebral Casts because either way you're getting help for a scorched victory.

13 Feb 2015 Ralphus1701

Thanks @tyrellian! I'm taking this version to a Store Champ this Sunday. I'm still tweaking and taking suggestions. Also looking at what the latest meta is with OC hitting. I'm not very good with the psy game, that's the reason I didn't add in Cerebral Cast. But I can see a couple of variants of this deck that uses that or Ghost Branch, SEA Source, or Midseason Replacements to bury the runner in tags so he become paralyzed with tag removal. I didn't want the primary kill solution to be Scorched Earth, hence the Dedicated Response Team and Punitive Counterstrike.

13 Feb 2015 tyrellian

You might want to consider Snares, or Cerebral Overwriters. They can make great defenders for your Shell Corporation, and can also help shore up your easy R&D access. The CO can look like your 3 pointers.

16 Feb 2015 Ralphus1701

@tyrellianCertainly. I'm already thinking about dropping Manhunt for Housekeeping which would free up 6 influence and drop Snatch and Grab and Self Destructs for something else.