Chameleondon Library v0.1

Shiiuga 1266

I've been waiting for Chameleon to surface before posting up this list, and now the Underway is up so here goes:

The idea is playing on the Hayley Kaplan: Universal Scholar/London Library synergy that makes repeated, free Overmind installs possible. There were a couple of things that bothered me about that idea though:

  • You still had to click Overmind back off at the end of the turn if you didn't want it to be trashed.
  • Overmind is still quite expensive to get up to a lot of bigger ICE, even with 3 LLDS Processors on the board.
  • There was rarely another programme that you wanted to install alongside the Overmind to take advantage of Hayley's ability.
  • If you couldn't find London Library you were pretty hamstrung from the off.

When I saw Chameleon it seemed to me that it had answers to a lot of the above questions.

  • Assuming it is not trashed during your turn, Chameleon returns to your hand automatically, removing the need to spend the extra click at the end on LL.
  • Chameleon installs at a base strength of 3. 3 functioning LLDS will make that 6 at the cost of not being able to increase further, though Net-Ready Eyes can boost one to 7. 6 strength accounts for all but the biggest ICE in the game.
  • You just install a second Chameleon if you have more ICE to break!
  • You can still get Chameleon back at the end of the turn even if London Library isn't around, it'll just cost you 2 per Chameleon to install it.

The Deck:

The backbone of this deck is click compression. With the full rig set up you are installing 2 programmes (probably both Chameleons) for 0 clicks (thanks to Autoscripter, a 2 discount (thanks to the first Chameleon going on London Library), possibly an extra 1 discount (if you install the second on to Scheherazade) at a boost of 3 strength (thanks to the LLDS). All that for effectively 0. And heck, if your Autoscripter is trashed that's still a pretty good return for 1 click.

Datasuckers are there for when you hit the big boys like Curtain Wall or a Heimdall that you just cannot get up to strength with.

Self-modifying Code and Test Run are obviously useful for fetching the Chameleons that don't come to you naturally through the draw that Diesel and Earthrise Hotel provide. Chameleon is a dream card for Test Run, because again you can just take the card back to your hand or put it on top of your stack if you're a bit short on hand size at the time. It can even bring a dead Chameleon back from Archives.

Data Folding has obvious synergy with London Library decks, but is quite expensive to install. The rest of the econ is chop and change as you please really. Daily Casts and Data Folding are there to compress your clicks even further, and Armitage Codebusting may go against that so isn't an auto-include.

Box-E is a useful console because having three Chameleons constantly in hand is going to limit you other options. You could make an argument for dropping it in favour of Astrolabe and using the influence to buy another The Supplier (who is there to drop all your expensive cards on) or another Legwork for more HQ multi-access.

This one runs as it set up better than the Overmind version thanks to less reliance on London Library, though I suspect it may well be weak midgame when the corp can afford to rez slightly bigger ICE than you are able to get your strength up to. If you can get the full rig up, however, you should be able to exert more pressure than before.

There is also an argument to be made about dropping London Library for 3 Sahasrara to make every Chameleon install free. It's a higher set up cost and may require one extra , but I'll give it a try and see which works best.

I haven't tried it out yet, but I played a fair few games with the Overmind version and I think this could well be the edge it was missing.

Thoughts, marriage proposals, donations of large sums of money etc welcome.

3 comments
26 Jun 2015 FarCryFromHuman

I'm really trying to find room for Ice Carver but it just isn't happening, and I think your capacity to make a few runs for Datasucker tokens early on is pretty high. You'll just have to be really careful about how you spend them in the mid-game, or if you aren't seeing your LLDS Processors.

Analog Dreamers might be the answer if the corp is able to lock you out of a scoring remote with big ICE.

A single Replicator would let you slap all 3 of your LLDS Processors out for 3 and 5, taking all your Chameleons to 6 str in a single turn and leaving you a to run. Could be a worthwhile swing for a singleton.

A couple numbers: as of Chrome City, there are only 10 pieces of ICE above strength 6, and only 3 above strength 7. Not too shabby, LLDS Processor + Net-Ready Eyes. Not too shabby.

26 Jun 2015 Shiiuga

God, there are so many cards I want to put in this deck. Replicator is great, D4v1d would be excellent, Ice Carver is a really good shout. With Ice Carver and D4v1d you probably wouldn't even really need the Datasuckers, too.

26 Jun 2015 FarCryFromHuman

@Shiiuga I think your early aggression would go down if you swapped out the Datasuckers for really anything. Of course, late game with Ice Carver, NRE and 3x LLDS out you've basically put a Femme Fatale on every piece of ICE, but that's definitely jank territory. Really fun jank though.