The first time each turn you trash a card you are accessing, gain 1[credit] and draw 1 card.
Resolve 1 of the following of the Corpʼs choice:
+1[memory unit]
Access → Trash 2 cards from your grip: Trash the card you are accessing. Use this ability only once per turn.
Limit 1 console per player.
Install only on a piece of ice. (If the host ice is uninstalled, this program is trashed.)
When you install this program and when your turn begins, place 1 virus counter on this program.
Hosted virus counter: Break 1 subroutine on host ice.
When you install this program and when your turn begins, place 1 virus counter on this program.
[click], [trash]: Gain 2[credit] for each hosted virus counter.
Whenever you make a successful run on a central server, place 1 virus counter on this program.
Hosted virus counter: The ice you are encountering gets -1 strength for the remainder of this encounter.
Whenever you install a virus program, you may place 1 virus counter on it.
Whenever a run on HQ or R&D ends, you may gain 1[credit] for each time you accessed a card during that run. Use this ability only once per turn.
Search your stack for 1 icebreaker and reveal it. (Shuffle your stack after searching it.) If you made a successful run this turn, you may install that program. If you do not, add it to your grip.
Run any server. During that run, the rez cost of each piece of ice is increased by 3[credit].
The first time each turn you breach HQ, access 1 additional card.
+1[memory unit]
Whenever you make a successful run, place 1[credit] on this hardware.
[click]: Place 1[credit] on this hardware, then take all credits from it.
Limit 1 console per player.
If you made a successful run this turn, this program costs 2[credit] less to install.
Interface → 1[credit]: Break 1 sentry subroutine.
2[credit]: +3 strength.
Interface → 2[credit]: Break 1 barrier subroutine. If you made a successful run this turn, this ability costs 1[credit] less to use.
1[credit]: +1 strength.
Install only on a piece of ice. (If the host ice is uninstalled, this program is trashed.)
When you install this program and when your turn begins, place 1 virus counter on this program. Then, if there are 3 or more hosted virus counters, derez host ice.
When you install this resource, load 12[credit] onto it. When it is empty, trash it.
[click]: Run a central server you have not run this turn. If successful, take 3[credit] from this resource.
Whenever an agenda is scored or stolen, you may swap 2 installed pieces of ice.
Gain 5[credit]. If you have any [click] remaining, lose [click].